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qCooperr's latest activity
qCooperr
posted the thread
Bedrock
BRING BACK THE TO4 MAP BIRTHDAY
in
Feedback & Suggestions
.
Birthday was one of the most fun and unique maps in eggwars and its replacement was sub par at best. Please bring back my homedawg...
Jun 7, 2023
qCooperr
reacted to
RelatedNoobs's post
in the thread
Bedrock
I would like to see the KB adjusted to match KB Test V2
with
Like
.
Hi. Personally, I REALLY like the knockback system we have now. The knockback is just right. It is not too vertical (like Hive) and...
Apr 12, 2022
qCooperr
reacted to
SlinkyGnu05604's post
in the thread
Bedrock
I would like to see the KB adjusted to match KB Test V2
with
Agree
.
Before you post your feedback about this topic, hear me out on what I have to say about it. I would like to see CubeCraft adjust the...
Apr 12, 2022
qCooperr
reacted to
DarkStray's post
in the thread
Implemented
The debounce modification / double clicking rule
with
Agree
.
The rule was in place WAY before Stasi was ever banned, and the rules even said back then, before any rule change, “or using software to...
Mar 31, 2022
qCooperr
reacted to
RelatedNoobs's post
in the thread
Implemented
The debounce modification / double clicking rule
with
Agree
.
*Please read the entire post before voting, as I will be going over supporting arguments* We will be talking about the rule: 1.3 -...
Mar 30, 2022
qCooperr
replied to the thread
Implemented
The debounce modification / double clicking rule
.
Ok so alot of the comp / scrim community doesn't double in fact it is banned in both circut and ccscrims the biggest scrim discords
Mar 30, 2022
qCooperr
reacted to
t0xii's post
in the thread
Implemented
Bedrock
Add diamond generators to the beach map on bedrock
with
Agree
.
Please add diamond generators to atleast a side island/base island on the map "Beach", as it is really unfun without them. For example...
Mar 19, 2022
qCooperr
reacted to
NoahS4226's post
in the thread
Bedrock
The Critical Hit System
with
Agree
.
Very concise and well spoken. I couldn't agree more: the crit system on Cubecraft has proven to be way more trouble than it's worth...
Mar 14, 2022
qCooperr
replied to the thread
Bedrock
The Critical Hit System
.
To be fair removing critical hits would just make the pvp more enjoyable to play in general even though it may seem like a lazy fix atm...
Mar 10, 2022
qCooperr
reacted to
fembread's post
in the thread
Bedrock
The Critical Hit System
with
Agree
.
ye without crits makes people make more use of movement tech and manipulating their kb for comboes instead of hurr durr critical
Mar 10, 2022
qCooperr
reacted to
Joshiscarck's post
in the thread
Bedrock
The Critical Hit System
with
Agree
.
ur a crit abuser u wont like the fix to be implemented
Mar 10, 2022
qCooperr
replied to the thread
Bedrock
The Critical Hit System
.
Removing crits seems like a permanent solution and maj of comp pvprs support this
Mar 10, 2022
qCooperr
reacted to
NoahS4226's post
in the thread
Bedrock
The Critical Hit System
with
Agree
.
I concur; this would be ideal. If, by some miracle, the Dev team can find a way to appropriately balance critical hits then that would...
Mar 10, 2022
qCooperr
reacted to
w7b9's post
in the thread
Bedrock
The Critical Hit System
with
Disagree
.
I think cc should fix crits not entirely remove them
Mar 10, 2022
qCooperr
reacted to
SoulMC's post
in the thread
Bedrock
The Critical Hit System
with
Agree
.
I definitely agree with this. Crits are a big thing and some people think of it as a skill, but the problem is it makes it extremely...
Mar 10, 2022
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