Our constant stream of summer updates isn't finished yet, introducing our much anticipated MinerWare Update for Bedrock! This update focuses heavily on the new MinerWare rank as well as some quality of life changes, we tried to use Bedrock's features to the limit with models & custom particles resulting in a heavily bedrock-centric update. We hope you enjoy it regardless.
MinerWare Rank
MinerWare has finally gotten its own rank after all these years featuring extra loot available in other games, all arcade themed! We've also got an amazing new voting option for you all in this rank:
Rank Microgames!
Our new voting option to MinerWare: Premium Microgames! If you have the rank you can vote for this option, it will mix in all of our new microgames into your regular game, they will be more frequent than regular games.
So what are the new games?
Evade the Pig
This pig will hunt you all down in these crazy mazes, but only one player at a time, try to shake him off your scent!
Cross the Bouncefield
Make your way across the platforms but watch out, as many of them will launch you off!
Cross the Road
Get to the end of the road without being hit by any cars or landing in any water!
Boss Game: Don't Get Spotted!
Hide behind objects from the giant cat, his beady eyes will kill you!
Microgame wins are now shown through cool visual particles that appear, if a player loses you will see a shattering grey trophy. A "+1" will also appear on your screen if you win!
Objectives have now been moved to the slot above the hotbar, they will update dynamically based on your current score. They will also be used in more games and will be helpful in teaching you how to win. View attachment 214162
Microgames now have multi-level support, we can now add many build variations of all the microgames and the game will randomly choose them in a MW game. We plan to heavily use this in our full-scale MinerWare update in a few months.
That's all for MinerWare today. We hope you enjoy everything, we're hoping to work more on MinerWare in the future- follow along the public update board to see updates on that during development!
Our constant stream of summer updates isn't finished yet, introducing our much anticipated MinerWare Update for Bedrock! This update focuses heavily on the new MinerWare rank as well as some quality of life changes, we tried to use Bedrock's features to the limit with models & custom particles resulting in a heavily bedrock-centric update. We hope you enjoy it regardless.
MinerWare Rank
MinerWare has finally gotten its own rank after all these years featuring extra loot available in other games, all arcade themed! We've also got an amazing new voting option for you all in this rank:
Rank Microgames!
Our new voting option to MinerWare: Premium Microgames! If you have the rank you can vote for this option, it will mix in all of our new microgames into your regular game, they will be more frequent than regular games.
So what are the new games?
Evade the Pig
This pig will hunt you all down in these crazy mazes, but only one player at a time, try to shake him off your scent!
Cross the Bouncefield
Make your way across the platforms but watch out, as many of them will launch you off!
Cross the Road
Get to the end of the road without being hit by any cars or landing in any water!
Boss Game: Don't Get Spotted!
Hide behind objects from the giant cat, his beady eyes will kill you!
Microgame wins are now shown through cool visual particles that appear, if a player loses you will see a shattering grey trophy. A "+1" will also appear on your screen if you win!
Objectives have now been moved to the slot above the hotbar, they will update dynamically based on your current score. They will also be used in more games and will be helpful in teaching you how to win. View attachment 214162
Microgames now have multi-level support, we can now add many build variations of all the microgames and the game will randomly choose them in a MW game. We plan to heavily use this in our full-scale MinerWare update in a few months.
That's all for MinerWare today. We hope you enjoy everything, we're hoping to work more on MinerWare in the future- follow along the public update board to see updates on that during development!
Our constant stream of summer updates isn't finished yet, introducing our much anticipated MinerWare Update for Bedrock! This update focuses heavily on the new MinerWare rank as well as some quality of life changes, we tried to use Bedrock's features to the limit with models & custom particles resulting in a heavily bedrock-centric update. We hope you enjoy it regardless.
MinerWare Rank
MinerWare has finally gotten its own rank after all these years featuring extra loot available in other games, all arcade themed! We've also got an amazing new voting option for you all in this rank:
Rank Microgames!
Our new voting option to MinerWare: Premium Microgames! If you have the rank you can vote for this option, it will mix in all of our new microgames into your regular game, they will be more frequent than regular games.
So what are the new games?
Evade the Pig
This pig will hunt you all down in these crazy mazes, but only one player at a time, try to shake him off your scent!
Cross the Bouncefield
Make your way across the platforms but watch out, as many of them will launch you off!
Cross the Road
Get to the end of the road without being hit by any cars or landing in any water!
Boss Game: Don't Get Spotted!
Hide behind objects from the giant cat, his beady eyes will kill you!
Microgame wins are now shown through cool visual particles that appear, if a player loses you will see a shattering grey trophy. A "+1" will also appear on your screen if you win!
Objectives have now been moved to the slot above the hotbar, they will update dynamically based on your current score. They will also be used in more games and will be helpful in teaching you how to win. View attachment 214162
Microgames now have multi-level support, we can now add many build variations of all the microgames and the game will randomly choose them in a MW game. We plan to heavily use this in our full-scale MinerWare update in a few months.
That's all for MinerWare today. We hope you enjoy everything, we're hoping to work more on MinerWare in the future- follow along the public update board to see updates on that during development!
They just released an update, it would seem rather weird for them to already be working on a new one, I guess? Idk how this all works tho so it’s probably better for me to just shut up
They just released an update, it would seem rather weird for them to already be working on a new one, I guess? Idk how this all works tho so it’s probably better for me to just shut up
They just released an update, it would seem rather weird for them to already be working on a new one, I guess? Idk how this all works tho so it’s probably better for me to just shut up
This update was to release an exclusive rank for bedrock and to update some minigames but only on Bedrock. The next one is planned to update the whole game on both networks, and it's also publised on the public notion board but it's still in the backlog. You can check the public update board at cubecraft.notion.site
Lately I’ve been much less busy irl, so as long as I don’t suddenly accumulate a massive load of homework, I plan on resuming the suggestions I used to make/had in planning hopefully sometime in the next week or so. However, they probably won’t be as often as I used to (for example, I probably won’t release one every day or 2, but one every 3-5 days). See you soon!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.