We've made some changes to EggWars. It felt odd on Java after the 1.19 update.
We wanted to solve problems with the mid-late game. Players in stand offs and never making a move, in fear of losing their gear - starting over took ages! Emeralds were also too difficult to attain.
We want players to be riskier in their attacks and make the game feel more fast paced.
We wanted to solve problems with the mid-late game. Players in stand offs and never making a move, in fear of losing their gear - starting over took ages! Emeralds were also too difficult to attain.
We want players to be riskier in their attacks and make the game feel more fast paced.
Full Changelog
- Emeralds now fall from the sky at mid (30 - 90 seconds)
- Mid Emerald shop
- Added Efficiency 1 enchant for 4 Emeralds.
- Fire Aspect has gone up from 4 Emeralds to 10 Emeralds.
- Added Emerald blocks around the enchantment table so it's easier to identify.
- Purchasing a pickaxe will make it permanent upon death.
- Shop item changes
- Discounts are now 10%, 20%, 30%, 40%, 50%, and 60%.
- They used to be 5%, 10%, 15%, 20%, 25%, and 30%.
- Upgrading generators to max level rewards you with an emerald
- Shell Cracker kit gives 2 TNT in Normal, and 3 TNT in OP.
- Upgrading a generator is now cheaper.
- Upgrading iron gen to level 3 costs iron, not gold
- Upgrading a gold gen to level 3 costs gold, not diamond
- Fixing a generator is more expensive.
- Iron - From 10 iron to 30 iron
- Gold - From 5 gold to 20 gold
- Diamond - From 5 diamonds to 10 diamonds
- We've added back the beloved classic Toys map with a fresh look.
- The layout has been changed to keep it balanced
- Team colours are more obvious
- Gens changed - starter island now starts with a level 1 gold generator
- Middle has been extended so there is more PvP space
- We will continue to add generators to starter islands dependant on the map, as we play the games