Hoshi
Speedy Wing Rush Gonzales
Heya! I'll keep this as short as possible by getting straight to the point.
I've come to notice that sometimes it takes a while for games to fill up after a certain amount of players have already joined the game. My suggestion is to allow the game start timer to decrease based on the amount of players that are already in the game. An idea would be to halve the timer when at least 80% (rounded up) of the maximum player slots is filled. For example, when a game of max. 12 players reaches 10/12 (9.6 rounded up) players, a minute-long timer would be reduced to 30 seconds.
This would allow games to start faster - and have players waiting less when the lobby is only missing one or two players - while still allowing the leftover slots to be filled at any given time.
Pros:
- Players have to wait less to play their favourite games;
- Slots can always be filled during the remaining timer;
- Games start faster, so they will finish faster too, allowing the following games to also start faster.
Cons:
- Games may not reach their max. players more often.
Feel free to let me know your thoughts on this, including whether or not the proposed 80% is enough.
I've come to notice that sometimes it takes a while for games to fill up after a certain amount of players have already joined the game. My suggestion is to allow the game start timer to decrease based on the amount of players that are already in the game. An idea would be to halve the timer when at least 80% (rounded up) of the maximum player slots is filled. For example, when a game of max. 12 players reaches 10/12 (9.6 rounded up) players, a minute-long timer would be reduced to 30 seconds.
This would allow games to start faster - and have players waiting less when the lobby is only missing one or two players - while still allowing the leftover slots to be filled at any given time.
Pros:
- Players have to wait less to play their favourite games;
- Slots can always be filled during the remaining timer;
- Games start faster, so they will finish faster too, allowing the following games to also start faster.
Cons:
- Games may not reach their max. players more often.
Feel free to let me know your thoughts on this, including whether or not the proposed 80% is enough.