If toys was slow and boring then, imagine now... I can't understand how they have gone from wanting maps of 8 players to start the games earlier, to increase the number of players on a map that was already for 12 players
@Amazinq I don't understand what is CubeCraft thinking when making the map rotation. Doubling player sizes to 16 players makes no sense at all on Java and will cause games to start slower / have less lobbies
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