Minecraft PC IP: play.cubecraft.net

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  1. alyphen

    Coding Technic Launcher issues?

    Forgot to mention, it's never going to make it slower, though - no idea where you got that idea.
  2. alyphen

    Coding Technic Launcher issues?

    Anything too high and the biggest bottleneck is no longer memory, but something else like your graphics card. The JVM used to have trouble when you didn't use 2^n amounts of megabytes, so I got into the habit of doing that. I think that's fixed recently though, so I usually reccommend just to...
  3. alyphen

    Shameless bragging

    Specs: Intel i7-4960X extreme (hexcore, 3.6GHz) 32GB RAM (4x8GB DDR3 1866MHz Corsair Dominator Platinum modules) Corsair H100i water cooling EVGA NVidia GeForce GTX 980 graphics card 2xSamsung 850 EVO SSDs (256GB, thinking of upgrading these to 1TB drives) Seagate 2TB 7200rpm HDD Asus...
  4. alyphen

    Coding Is not about CCG but I know this awesome community con help me

    sk's official enginehub: http://builds.enginehub.org/job/worldedit?branch=master Check the blue icon to the right of each build. (These are built from the latest commits to GitHub, so they might be a little more unstable than the mainline sometimes)
  5. alyphen

    Coding Technic Launcher issues?

    That's so weird - I have no idea where the +10% came from, just check the recommended requirements for the pack/game and run with maybe a little more than that (4GB should be plenty) Also, I have 32GB RAM. That wouldn't mean that I would need to dedicate 16GB+ RAM to Tekkit if I desired to run it.
  6. alyphen

    Coding How to code a minigame

    "Better" is subjective - in some cases, for example dynamic loading, JavaScript may have an advantage (although in that sort of case I'd prefer to write in Python - it's the nicer language to write in) You'd have to write some bootstrap code in Java first that would look something like this...
  7. alyphen

    Coding How to code a minigame

    It's completely possible to write plugins in anything that can run on top of the JVM - Java is pretty much the language-of-choice for most of the Minecraft ecosystem, since there's already so much material out there already to learn from, but the most difficult thing at the moment is not...
  8. alyphen

    Yeah, just would be nice to be able to do so myself.

    Yeah, just would be nice to be able to do so myself.
  9. alyphen

    Suggestion for forums: Allow users to change username.

    Suggestion for forums: Allow users to change username.
  10. alyphen

    I achieved my childhood dreams - they were never crushed. There is just one more goal left to...

    I achieved my childhood dreams - they were never crushed. There is just one more goal left to complete.
  11. alyphen

    Minecraft Help - Linux

    I'd try something other than Ubuntu (or grab another desktop environment, Unity is pretty horrible) Anything that follows freedesktop standards should llow you to create an application launcher by placing a file in /usr/share/applications with the extension .desktop - this definitely works in...
  12. alyphen

    Coding What server plugins can be used?

    That tutorial recommends using Eclipse - IntelliJ is a LOT better at handling things like Maven/Gradle, Git, and the autocomplete is a lot smarter, so I'd recommend using that instead. Next step is to get some basic listeners and commands working, then you can start writing largely independent...
  13. alyphen

    Coding What server plugins can be used?

    Often it's easier to write things from scratch than try to figure your way around someone else's code - even so, some pieces of other plugins occasionally make it into the codebase (for example, I think Double0negative's spawn lock code made it in there somewhere) and quite often sections of...
  14. alyphen

    Coding What server plugins can be used?

    I used to help out sometimes (I was the one that originally taught Luke (rubik) Java), but after the EULA & DMCA issues, followed by the Bukkit community falling to pieces, I quit Minecraft. The servers run Spigot, and they are nearly always on the latest build. They're linked together using...
  15. alyphen

    (Developer permissions seem to be as broken on the forums as everywhere else, so I can't seem to...

    (Developer permissions seem to be as broken on the forums as everywhere else, so I can't seem to start conversations)
  16. alyphen

    Hi, if you could drop me an e-mail at lucariatias<at>gmail<dot>com, we can discuss art stuff :)

    Hi, if you could drop me an e-mail at lucariatias<at>gmail<dot>com, we can discuss art stuff :)
  17. alyphen

    (Also likely offering payment)

    (Also likely offering payment)
  18. alyphen

    Is anyone any good at that art stuff? I'm working on an RP project (unrelated to Minecraft)...

    Is anyone any good at that art stuff? I'm working on an RP project (unrelated to Minecraft) right now and I need some backgrounds and stuff.
  19. alyphen

    Just a heads-up, I'm quitting Minecraft dev work (and Minecraft). I have a few ideas floating...

    Just a heads-up, I'm quitting Minecraft dev work (and Minecraft). I have a few ideas floating around for other things related to CCG though.
  20. alyphen

    Name Change

    Essentially, we don't use your playernames any more for bans/mutes. When say, someone uses /mute or /ban, our server contacts a Mojang server asking for the UUID of the player (we actually also cache UUIDs and store last known UUIDs in a database to help prevent spamming the Mojang servers, but...
  21. alyphen

    Have fun doing whatever you decide to do.

    Have fun doing whatever you decide to do.
  22. alyphen

    Server Suggestion | Ingame IRC Client

    It's possible to write a server-IRC bridge quite easily - in fact, I've written one for another server before. If we added this, client mods would not be required. EsperNet's bot policy does not allow multiple connections to be established to IRC so we use a single user to forward messages...
  23. alyphen

    Woops, seems google don't have their certificates sorted out - try...

    Woops, seems google don't have their certificates sorted out - try https://www.youtube.com/watch?v=WLx1BQHL4Bg
  24. alyphen

    Thank john, but the page results in the following message being displayed for me: "You do not...

    Thank john, but the page results in the following message being displayed for me: "You do not have permission to view this page or perform this action."
  25. alyphen

    http://www.youtube.com/watch?v=jv55LP9ZwhE

    http://www.youtube.com/watch?v=jv55LP9ZwhE
  26. alyphen

    How do avatars on the forums work, is it just Gravatar or is there some weird system I can't...

    How do avatars on the forums work, is it just Gravatar or is there some weird system I can't find behind it?
  27. alyphen

    Cube thingy around spawn

    Random entities are random.
  28. alyphen

    Cube thingy around spawn

    Back on topic, I have no clue what this is. Prooobably to do with whoever built the map, or just Luke putting weird bits of code in the plugins that end up doing strange, unexplained things.
  29. alyphen

    New mini game idea

    We still have quite a few things we're working on, definitely possible, it's been done before, albeit not so network-friendly
  30. alyphen

    Downloadable Plots?

    I think if we do downloadable plots, it would have to be free. Could probably harness something like MediaFire or Mega APIs in order to upload schematics, which would be generated using WorldEdit API. Then, someone runs a command, schematic gets exported and another thread gets spawned to manage...
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