Depends on the map, but I mostly use scout for normal mode and sometimes iron for basic.
-If you want a better explaintion on these kits please ask why I choose these kits.
I love the map but its going to be very fustrating for gameplay. The dragons are obv my favorite part, but since their breathing fire doing you think their mouths should be open rather than closed? I voted no because this map is hard to pvp on and will get fustrating for me and others.
Adding a spot where it only allows you to place within the lines is great to prevent spaming. Yes, its annoying but im not sure if i want this for there are strats that me and my friends use commonly where we place a 3x3 on a 5x5.
Seems like a great idea. I might use it here and there, most likey to warm up when i first come on so I won't die within 10 seconds because I forgot how to play minecraft.
It does look cool. But 20% looks minecraft and 80% is my trying to figure out what is even happening. But, I do like the animation, could use more detail but idk its good as it is.
I do agree with noobies, but tbh I don't come across that much. But if I do there are many ways to work around it and still win within a good time manner. (Unless your enemy is like a party of 6 tryhards then idk). And my only concern is this might effect lb. For those who grinded out 6v6 would...
Good ideas. Tower Defense does need an update, but its not a current priority for cube. With the Holigns I think the idea is good but we will have to see how it effect gameplay and such and balance out the cost/exp/etc. With the EnderDragon im not sure how it will work. You have to consider the...
The map looks really detailed and looks great. However, 2 things is at mid I would use less mossy bricks or such. And you should consider to mesh the dirt and stone of the islands together to give it more realistic look.
Looks very nice and I love the robots. But, the diagnol crossways at mid seem more of a death trap than a way to get across, even tho it can be fixed during build time. And the iron ores underneath the robots doesn't exactly fit all the other blocks that have been used. And the other little...
I voted no because the map lacks detail in some areas. It looks like a copy from some skywars maps just different theme.
To make it look better I would increase the size of everthing jsut a little to give it more room to add detail. Withouth making to where you run and chase players :) I would...
Map looks good, but terrain isnt exactly made for pvp and moving around. In some places it looks like a tight space too pvp in. And I would make the trees taller too make the vines to be less annoying and in the way.
I voted no because theres not infomation on chests, anvils, enchatment tables...
I like the map, its well done. Only things is the cube logo too me would look better if it was 3D and the smashing cracks etc could look more realistic.
The enchantmant table looks randonly placed and no special spot for it. My suggestion is you can put it in the cube if you decide to make it...
The map is bit on the small side. Yes its similar size to positive but lacks room for detail and ideas in the theme. The middle part needs more, or a 3rd island. The jumping blocks are a bit small too cross. The house and island could use more detail and more room for something that sparks the...
I love the names of the achievements and seem very intersting. They will make me want to grind skywars again and get all the achieves. On the points and xp should be decided on the developers so I won't say much about that but good ideas for achieves!
Yes, I can see your point with it being too over powered. However, I havent had any issue with this gamemode. I prefer it over the others due too me and my friends rush and try to make the game quick. But we've played enough too figure out strats on long fights. Like using tnt, void, or just...
I'm a little confused but get it at the same time. It's a good idea just needs to be explained more and have a purpose of the game. Probably won't be a priorty for cube right now but if the idea gets popular then they will start thinking of stuff.
Map is well done. However, the ground looks clustard and could be smoothed out with the block choices. Mid could use a little more detail aswell. Only concern is the white things under spawn, it could be a heaven for campers.
I love this idea of it. But im not sure if its a map submission or your just showing it off too us. If your showing it off then post it in creations. If its a map submission then please give a description of gameplay.
The map could use more detail in starter islands and mid. Islands need to be evenly spaced.
I recomend following the guide lines on map submissoins for it doesn't specify the chests and the name is too long.
Map looks good and well done. I love the bridge and the trees.
Only down sides is the map is on the bigger side which can cuase running and chasing. And the few flowers, bushes can get annyoing but is in good amount. Other than that well done!
I have to vote no because the islands are not even with eachother giving certain islands an advantage towards others. Plus, there are too many webs and vines making it hard and fustrating to pvp.
I do like the idea with the shopping tent things :)
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