Thanks for taking the time to make this thread, I’ve had exactly the same thoughts on this topic. The only thing cube can do to improve FFA is fixing bugs, apart from this it should stay the same.
If someone is simply shaming someone who hacks I don’t see a problem, it’s the person who uses cheats own fault because they’ve broken the rules and are ruining other players games. Or in the case of someone posting a report in the wrong section that’s a small mistake that can be fixed, like...
Not just me. I’ve spoken to at least a dozen friends or those I know who are on the leaderboard, multiple of them having over 100k kills and are old players. There’s nothing wrong with FFA the way it is and health regen would destroy the way it’s played. I have 53 days playtime so I’m...
Please do this with FFA and other games eventually so the people who play most get a say. There’s too many updates people don’t want like gaining health on kill that you will probably be adding soon. There aren’t any staff who main FFA and most of the leaderboard/ well known players don’t want...
Whenever I play duels it’s instant or takes up to 10 seconds, I don’t see the wait taking a lot longer and I wouldn’t really mind it. Maybe it also depends on what time of day you play. I appreciate the reply though because most people don’t bother.
Hello
My suggestion is simple: make it so that you don’t have to fight the same person in duels more than one time in a row.
I dislike playing duels because I often have to fight the same person 3-5 times in a row.
It’s much more enjoyable to fight a different player every time and I’d rather...
All of the kits are fine as they are. If people are unhappy with being killed by a wizard they can play it themselves. All of the kits have different uses and take skill to use. I’d be happy if CubeCraft doesn’t touch FFA and leaves it as it is right now.
That wasn’t the original suggestion. Imagine someone shopping and every time they kill you they get full health again so you keep dying in a repeated cycle, even if the health gained back is proportionate to the amount of damage you deal. Same with someone who’s much better than you. I don’t...
Disagree and really hope they don’t add this. I have spent a lot of time in FFA and kill stealing would increase plus it would cause people to keep respawning and never be able to kill someone if they’re a lot worse. People who grind kills get as many as they can before they die and it’s not...
If a player is blatantly cheating with clear evidence then I can agree with this. However, if it’s a sentinel ban with no evidence to say they were cheating I disagree because people often get false banned. I think it depends on the circumstances.
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