I really dont think this is a good idea for the fact that normal players wont be able to kill eachother and is just another "Explosive Bow" type gamemode that everyone hates in duels and people queue out of. I dont think a custom duels map for just 1 duel would make sense either so I don't think...
I feel like they didnt specifically change the saturation values to lower and they just changed the armor to protection 1 instead of protection 2 on eggwars, and on skywars made the loot tables much more broken for getting sharp 2/sharp 1 iron swords so you can shred anyone, not really a problem...
There are a few glaring issues about the Bedrock servers but I will be focusing on the regional side of the problems
When you join a parkour game at lets say 8PM EST and your North American you would expect like every other game to get put in NA servers because EU is asleep and your NA. So why...
In my opinion the CPS cap should be 16. No human should ever be able to go over this limit without double clicking or lagging. This will make a lot of the scrim community mad (Which most of them are hacking by the double clicking standards right now so it doesnt really matter) but as long as...
You have good points but I feel like making pc players even more op is kinda bad for Cubecraft as a whole
Edit: YES I know there is a queue system but still when has that really stopped you from getting a mobile player in your games
I definitely agree with this. Crits are a big thing and some people think of it as a skill, but the problem is it makes it extremely unbalanced and unfair. The people who can combo better should win, not the people who can abuse better
@ProfParzival You Forgot me :( Now my subs will NeVeR support YoU oR cUbEcRaFt
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