Minecraft PC IP: play.cubecraft.net

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  1. Lezappen

    Java Being able to see your ChestChaser cooldown time

    This has been suggested twice in the past and my opinion on the matter hasn't changed. +1
  2. Lezappen

    Java Skyblock suggestion |8| Fill in the empty gameplay moments.

    During gameplay the challenges all have a nice flow from one progression to another yet along the way there have been a few stopping points where we stopped to focus on just one achievement at a time: 100000 cookies 2000 accacia logs 500 arrows quest 16 eggs I feel like these are stopping points...
  3. Lezappen

    No thank you.

    No thank you.
  4. Lezappen

    Java Skyblock suggestions |6| Allow for 10 people per co-op.

    relevent : https://www.cubecraft.net/threads/up-the-maximum-player-count-in-co-ops-please.226836/#post-1096738
  5. Lezappen

    Java General Skyblock Suggestions

    I actually really like the idea of collective co-op coins, but how would that work with the 10% coins loss mechanic?
  6. Lezappen

    Java Skyblock suggestions |5| salmon->150, cooked salmon->worthless?

    bump, pls show cooked salmon some love :eek: edit : wording.
  7. Lezappen

    What for?

    What for?
  8. Lezappen

    All Networks Skyblock suggestions |7| plant 1000 trees (takes 1 day to grow)

    This objective sounds like the plant 20 000 000 trees charity event, which got me thinking... Cubecraft should have an active counter for random global skyblock stats on the web page and when the threshhold of 20 000 000 trees is reached cubecraft will offer to donate a certain amount to...
  9. Lezappen

    Java Dirt generation

    If you find gravel, you can craft gravel into coarse dirt and turn that into dirt.
  10. Lezappen

    Java Skyblock suggestions |6| Allow for 10 people per co-op.

    I'm in a group of about 6 friends and it feels horrible that we have to exclude someone from our group if we want to play together. Could there be a way of unlocking more available player slots for one island (iron rank, lapiz rank, obsidian rank, etc..)? Eggwars, Skywars and Luckyislands all...
  11. Lezappen

    Java Skyblock suggestions |5| salmon->150, cooked salmon->worthless?

    The title points out a single issue, but the root of the problem is a little broader, not all items are included. There are a lot of items that cannot be sold, but some I think should be sellable when they aren't. So for me it's been for fish->cooked fish from the jungle biome that is...
  12. Lezappen

    [Documentation] Skyblock Crops & Generators

    Could you put this data in a an excel document?
  13. Lezappen

    Java Skyblock suggestions |4| Add a description to the obtained achievement get message in chat in co-op

    - In Co-op when a partner gets an achievement, it would be nice to have a little description below it to know what he did in order to unlock that achievement, especially useful for players that are starting in co-op mode.
  14. Lezappen

    Java Skyblock end-game |3| Custom maps for games built in skyblock

    Hopefully enough time to shape a perfect end-game experience ^^
  15. Lezappen

    Java Skyblock end-game |3| Custom maps for games built in skyblock

    What happens when you have unlocked all your islands and made all of your automated farms? I'd like to dedicate a thread to the suggestions related to making the end-game fun (or at least more fun than the average skyblock end-game) Suggestion 3: Custom maps for games built in skyblock A: Races...
  16. Lezappen

    Java Skyblock end-game |2| Cubecraft Skyblock showcases

    What happens when you have unlocked all your islands and made all of your automated farms? I'd like to dedicate a thread to the suggestions related to making the end-game fun (or at least more fun than the average skyblock end-game) Suggestion 2: Cubecraft Skyblock showcases Now we saw the last...
  17. Lezappen

    Java Skyblock end-game |1| Objective Chests

    What happens when you have unlocked all your islands and made all of your automated farms? I'd like to dedicate a thread to the suggestions related to making the end-game fun (or at least more fun than the average skyblock end-game) Suggestion 1: Objective Chests This chest accumelates items...
  18. Lezappen

    All Networks This is why half health should be removed

    I always vote for op half or normal normal. The only gamemode that is fun in both half and normal is hardcore. The reason is that golden apples are pretty cheap and in the end game when all generators are maxed out you end up pvping people that can keep refreshing their gear and ressuplying...
  19. Lezappen

    The real reason for leaving the staff team...

    This video summarises it pretty nicely.
  20. Lezappen

    Java Lucky Islands Suggestions

    Invisibility Wand I think this wand just needs a longer duration, 8 seconds is way too short, 30 seconds would be better considering this is used when completely stripped of armor. Shotgun Bow I think this bow should be removed from the game or have both the spread of the weapon decreased, and...
  21. Lezappen

    Video Chest Chaser, hidden chest locations, update summary.

    Been planning and grabbing footage for this over the coarse of several months XD
  22. Lezappen

    Video Chest Chaser, hidden chest locations, update summary.

  23. Lezappen

    Bedrock Add knockback sticks to egg wars

    Knockback sticks are extremely overpowered in any sky based game. They have infinite durability (which is why lucky islands knockback swords only have 3 hits worth of durability.) We had a knockback mushroom as a special item in the mushrooms map that cost 2 emeralds, but that got removed...
  24. Lezappen

    Implemented [STAFF ONLY] Blockgame test 1

    Nice Hype Hype Hype 2.0 REEEEEEEEEEEEEEEEEEEEE
  25. Lezappen

    Bedrock Can we please have new maps for teams of 2 SkyWars

    +1 The repetitiveness of the maps is the issue here, not the fact that we need more maps but we need more variation between the different maps. Maps have a huge influence on gameplay and currently the current meta is fast paced bridge to mid, outgear then come out on top of the massive brawl...
  26. Lezappen

    Just recieved my 4 year on the forums trophy today.

    Just recieved my 4 year on the forums trophy today.
  27. Lezappen

    A welcome change, and a definite step in the right direction...

    A welcome change, and a definite step in the right direction: https://www.cubecraft.net/threads/were-changing-how-we-run-cubecraft.225304/
  28. Lezappen

    We're changing how we run CubeCraft!

    This is actually pretty motivating and this is one of those "You have been heard" posts that we have been wanting to hear from a long time! Great post!
  29. Lezappen

    Escalated CubeCraft Problems v3

    There is so much to talk about here and I would love to dive into in-depth discussions about the why and how of this, and the changes you have noticed aren't all cubecrafts fault like some people may seem to think but are reflections of minecrafts success as a whole. I'd love to see the curb of...
  30. Lezappen

    Still relevent!

    Still relevent!
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