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  1. adrian525pl

    Bedrock Sentinel needs to be fixed

    You are on a forum you sponge. The whole point of this place is reading.
  2. adrian525pl

    Bedrock Make Cubecraft Better

    You doubting something does not influence whether its true. The trails and entities and the cosmetics are not nearly as performance consuming as a cape. A friend of mine for example, whenever he plays on java, his PC can handle shaders and texture packs and what not just fine, but capes...
  3. adrian525pl

    Bedrock Drag Clicking / Double Clicking need to be banned

    The only times I see people, especially ones that aren't trying to become super good, try to click fast is in PvP encounters, and even then its pretty noticeable that at some point a high click speed doesn't give an advantage because of the 0.5 second cooldown between hits. Out of all parts of...
  4. adrian525pl

    Bedrock Drag Clicking / Double Clicking need to be banned

    But how would you even come to the need of clicking faster? Butterfly clicking itself can be learned "naturally", but the way you'd come to the conclusion of ever wanting to learn it isn't natural given how there aren't that many times ingame where clicking this fast feels necessary. From what...
  5. adrian525pl

    Bedrock Drag Clicking / Double Clicking need to be banned

    No. Any form of clicking other than just normally tapping your mouse can't be learned "pretty normally", though I suppose that depends on what you define as "normal". To me, a skill that can be learned normally is one you develop naturally by just playing the game, NOT watching YT tutorial...
  6. adrian525pl

    Bedrock Drag Clicking / Double Clicking need to be banned

    Something that you'd learn/develop naturally as you play games normally. This includes mechanical skills, such as aiming or movement, but also just basic ingame behaviors that you learn as you play more games and fight more. No, I am saying you shouldn't try too hard. Trying to win, to an...
  7. adrian525pl

    Bedrock Drag Clicking / Double Clicking need to be banned

    I never said that's why it should be banned, I said that's why its gonna be viewed at different than the more "natural" skills. No, I specifically, several times, said its about TRYING HARD, not about being good. You need to separate these two, they are completly unrelated to each other. You...
  8. adrian525pl

    Bedrock Drag Clicking / Double Clicking need to be banned

    Mobile players can't, Console Players can't. Anyone who isn't using mouse and keyboard can't. Yes. The only reason it wasn't included in the initial suggestion is probably because the author of the post forgot it existed. Not sure how your CPS rate is relevant to anything, but good for you I...
  9. adrian525pl

    Bedrock Drag Clicking / Double Clicking need to be banned

    Its in debate for all the right reasons, bedrock is a cross platform game, and someone has to ensure players on platforms that aren't PC aren't too disadvantaged. Now the developers of the game aren't gonna do it, because they are not developing the game towards PVP, which is blatantly clear in...
  10. adrian525pl

    Bedrock Drag Clicking / Double Clicking need to be banned

    How is that even a problem when the point is supposed to be that you aren't supposed to be clicking quickly?
  11. adrian525pl

    Bedrock Drag Clicking / Double Clicking need to be banned

    That's a really high cps limit. It would realistically not stop a lot of drag clickers since most of them click around or just below 20. A limit around 10 or 12 would be more effective.
  12. adrian525pl

    Bedrock NEW Blockwars Power-Ups 🌟

    That one is kind of creative in my opinion. I like that one. This one sounds extremely overpowered, even if its just 5 seconds and even if knockback worked normally. Mentioning knockback, I think instead we could have a powerup that gets rid of knockback for 5 to 10 seconds. This one sounds...
  13. adrian525pl

    Bedrock Rework tank in bridges 5v5

    Tank generally needs a rework. Besides the health boost, its actually a major disadvantage to have it, and its really irritating that its applied instantly instead of being redeemable later, like the care package. Also, btw, it is bugged. If you take a pit with it, you'll be reverted back to...
  14. adrian525pl

    Who has the highest level on forums!

    Level 58, bedrock
  15. adrian525pl

    Anyone got any funny bugs they have experienced i can potray in my next vid

    Bro was waiting his whole life for this moment
  16. adrian525pl

    Bedrock Why the player count of giga blockwars is too high

    I don't even remember, based on the length and how fast I normally write stuff, almost 2 hours at least. If there is one thing I know I am good at, its yapping endlessly about games. Cubecrafts minigames aren't even the only ones I am referring to here.
  17. adrian525pl

    Bedrock Why the player count of giga blockwars is too high

    A noob and someone being actively useless are two completely different things. Its one thing to not have much idea about the game and try to learn. Its another to actively refuse to play it properly.
  18. adrian525pl

    Bedrock Why the player count of giga blockwars is too high

    No, actually, they can play in ways cubecraft chooses to allow them. That's how multiplayer servers work. Its why they have sets of rules too. Now being useless is not against the rules, but you could make an argument that behaviors such as building houses in inconvenient places or destroying...
  19. adrian525pl

    All Networks Automatically swords switching in Bedwars

    I think the best option would be to make it a setting to allow you to choose whether or not you want "better" swords to replace the worse ones in your hotbar or just get added to a free inventory slot. While at it, I think it'd be pretty good to have that setting available for eggwars as well.
  20. adrian525pl

    Bedrock Why the player count of giga blockwars is too high

    Welcome back to my "criticising giga blockwars" series Today I want to discuss a flaw that may not be obvious as first and may not even be seen as such by many, and its the player count of the gamemode. In case you don't know: in giga blockwars you have 2 teams fighting each other, both...
  21. adrian525pl

    Bedrock Blockwars suggestion: Remove side tasks item

    The tasks do get lost in the chat though as the game uses it to notify you about anything. Its also very easy to forget about them after they are shown for the first time. BUT they could easily just add the task list as part of the games UI, and there are almost no good reasons not to do that...
  22. adrian525pl

    Bedrock It happened again

    Not a bad idea, I can see some flaws with it though, especially in gamemodes with lower player/fewer lobbies counts where it might make it harder to get games started, as well as the flaw of it making players above the level cap more likely to encounter sweats, grinders and what not. I do like...
  23. adrian525pl

    Bedrock It happened again

    You may remember my post talking about a person who's been trolling in giga blockwars for a year by this point. here is the link: https://www.cubecraft.net/threads/almost-a-year-four-reports-and-three-accounts-the-story-of-one-annoying-giga-blockwars-player.367204/ To sum it up and give you...
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