You can split up the skyblock server into multiple servers just like bingo games are or just restart them often enough. Anyway there are certainly solutions to the problem that are really not that hard to implement.
If cube could handle all the Bingo worlds when it initially came out and all players wanted to try it, I'm sure it can handle this too. Skyblock is mostly air anyway and entities can stack using certain plugins.
I've got a great idea about that as well.
Don't hide these ideas till the last moment. You've done it in the past, didn't work out so well. Learn from that. Beforehand, allow constructive criticism, that's the entire point of this.
Well you could start off by reading this thread and seeing your immediate answer:
But I guess I can't expect too much.
Anyway here's just a *small* list:
https://www.cubecraft.net/threads/report-should-give-you-the-link-to-the-reports-site.210158/...
You've got it all backwards. I complain because the suggestions we make get ignored so hard. See my first post on this thread. And no, "change a flower in this lobby", "add this emoji" or "change this chatline" is not a good example of suggestions being listened to.
It usually goes like this for me:
1. I make a suggestion
2. Nothing happens, even with huge player support and staff response.
3. I criticize cubecraft for it.
4. They lock the criticizing thread because it doesn't contain a suggestion or some other dumb excuse.
Despite there being plenty of actual structured suggestions being ignored, you seem to be missing the point.
https://www.cubecraft.net/threads/cubecraft-problems.209389/ Part 3.
The current system of how suggestions are handled is inherently flawed.
Hypixel and cubecraft used to be about the same size. Cubecraft is dying even when you adjust for the overall playerdrop. Plus during holidays you should expect more players to be online, not less. Not everyone goes on holiday the entire vacation.
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