To add,
People can't see much of what staff members are doing in total.
If a staffer bans someone fairly, that player will never vote for the staffer...
Isn't it the best for beginners to learn how to play instead of just joining teams with skilled players and get a few wins? :p
Anyway, it is a way to earn some wins...
Isnt this a nice thing to move to the right subforum; https://www.cubecraft.net/forums/skywars.64/ ?
:rolleyes:
Btw, I did like the old lobby's but the way it is right now is faster, and less servers are used for the lobby's
I would love to play speed eggwars, but I'm not sure if it is worth the time for the devs and if it would split up the current ammount of eggwars players.
So Im a little 50/50 in this one
There is a decent anti-cheat plugin.
And I'm afraid that all the people who say "fix yur anti cheat" or "you need to make a better anti cheat for cubecraft" dont even have any idea how difficult it is.
Its a cat and mouse game between anti-cheat devs and cheat client devs that will keep going...
When I play, I dont have any lagg at all.
Other players sometimes have (mostly players from other continents like Afrika/Asia) since I am from Europa :rolleyes:
But do you really experience lagg yourself?
Just to add this,
Imagine every hacker (I know there are a lot) reports 5 random players before start hacking. That means 5 false reports against a single one if someone reports the actual hacker.
By thinking about this, Im pretty sure that (Now you are aware of the lack of staff problem) you...
I did not?
I told you that if you have the choice between recording and using /report I'd prefer recording (And sometimes also /reporting to hope there is staff who has time)
Because if you have a clear record you are a 100% sure the hacker will be banned eventually, maybe not the same hour...
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