Minecraft PC IP: play.cubecraft.net

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  1. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    (There should be a competitive 1.12 pvp server, tho)
  2. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    Ah yes, so the server-side version of that "/gamerule oldCombat" a bajillion people have asked for; no. You greatly underestimate the power of economics in this situation; it's an absurd cost to make it, and comes with the additional cost of supporting a 2-year-old version of the game...
  3. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    "BL" means "Bad****" server? Can't think of a game acronym that fits... But honestly I can't think of a single game that requires spam-clicking or sword-blocking to function. I mean, SkyWars, BedWars, SG, UHC, and Walls are all just the same premise of "last man/team standing" with various ways...
  4. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    And I refuse to agree to accommodating you on this 1.12 server until 1.8 servers start accommodating us. As for the nooby aspect of 1.8, most of it isn't actually nooby; it's just that the only things that 1.9 changed were the nooby parts - that is, spam-clicking and blockhitting. 1.9...
  5. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    Well I do personally think 1.8 is junk. You clearly can't get the idea that 1.8 is vastly preferred among Minecraft players out of your head, despite having no credible, statistically sound evidence for this claim. I don't think that 1.9+ is "more popular" just because 4 versions is bigger than...
  6. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    It isn't slow-paced, there are competitive 1.9+ pvp'ers, and there would be more if more servers offered it. (Also Santa was being satirical).
  7. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    As for the original argument, I don't think Cube should spend time making half-baked 1.8 versions of their games when their 1.9+ versions are already half-baked. And 1.8 servers would have to make 1.12 pvp games first.
  8. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    Me. And whether people wanted them beforehand is irrelevant, because a large number of people prefer them now. They didn't completely change pvp's style - it's the same premise, you just can't spam-click anymore and there's more tools to use. Stop making up false statistics, btw. You're the...
  9. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    The story of how 1.9 came about is that Jeb wanted to add shields that could have banners on them, and he knew there were a lot of people who had asked for shields in the past. But then... He realized an offhand slot was necessary for using a shield He realized that the offhand slot could be...
  10. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    I don't want it to die simply because I don't like it; I want it to stop being brought to current-version servers because it's a 2-year-old version of the game, 4 versions behind (about to be 5), and unnecessary.
  11. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    You're the one making the claim that half of all of Minecraft plays 1.8; prove that to be true. Mojang Java employees have stated that the current version of Minecraft has the vast majority of players at any given time. I know that's not what you're asking; I'm saying that servers that don't...
  12. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    Right, they will go to other servers; they should get off of 1.12 servers and deal with what they have. You don't need Cubecraft. The reason the games are 1.9-based is because 1.9+ is the audience Cubecraft decided to target, not the other way around. And please, for the last time, give me the...
  13. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    About half of Hyp's current, constant population uses 1.8; the "half of minecraft's players have joined Hyp at some point" is misleading, because a large number who have joined never stayed on the server, and another large number are hackers. It's statistically illogical to extrapolate the...
  14. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    Because it takes a lot of effort and the 1.8 community is not what Cubecraft wants as their main audience. And Cubecraft should not attract that community to their server; they should let it die or keep it isolated to its own server base, so that we can finally move on from this pvp debate and...
  15. logicalpencils

    Rebuilding the Game Flow of BlockWars

    The whole goal of the game is to capture the flag, or to destroy the enemy core; essentially to infiltrate the enemy's defenses. Removing the building phase and increasing the pace of block-breaking and block-replacing would result in a more dynamic base defense system that requires tons of...
  16. logicalpencils

    Rebuilding the Game Flow of BlockWars

    So hey we've got 13 "likes" on this suggestion, 113 views, and only one dissenting player... any mods or admins wanna pick up this suggestion and work with it?
  17. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    I think you're stuck on the idea that 1.8 is better than 1.12... my point is that BlockWars and SG have no particular benefit to going back to the old version, just as SW and EggWars don't have any particular need to use the old mechanics.
  18. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    I know of like, two games where spam-clicking "fits the game better" than measured, timed attacks - cookie clicker, and Sumo/push-people-off-edge-with-kb-sticks.
  19. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    You really need to fix up your grammar, or stop using autocorrect at the very least. Can you read? I already mentioned that version post, and they said that only half of the people who get on Hyp use 1.8. There's an entire second half of the server, as well as people who don't currently play...
  20. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    ... What is your source for saying 50% of all Minecraft Java players are on 1.8? You haven't answered my question. The only reason it's the only popular 1.9+ server is because none of the other popular servers will update; that's the fault of server owners. Taking Hypixel as an example, Admins...
  21. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    Alright, searched for a good hour and I cannot find Dinnerbone's post where he revealed that the vast majority of players use the current version of the game. But anyways, what on earth is your source for saying that half of all Minecraft Java players use 1.8? I think the sucky nature of SG and...
  22. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    50% of people on what server? Where are you getting these numbers? And I agree - 1.8 won't die as long as servers keep supporting it, and people won't come to like 1.9+ until servers start supporting it. Which version is "better" for pvp is down to personal preference, but in every other way...
  23. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    Can you not use hyperbole when describing 1.9+? Because first of all, it doesn't take "a few seconds" to get off a second sword swing - it takes .6 seconds to fully recharge - just .1 seconds longer than the effective max speed of 1.8 combat (because of .5s damage immunity). So it isn't slow...
  24. logicalpencils

    Rebuilding the Game Flow of BlockWars

    Gold pick is pretty darn fast... Anyways, I guess we don't need dropped blocks, as long as everyone gets a limited number of blocks to use during the fighting phase... I suggested getting rid of mining fatigue because currently games always last too long, and because I've also just suggested...
  25. logicalpencils

    The "Standard PvP Games" Evolution

    Well I think the arcade Paintball is good enough to count as a real game on the server... Now that I think about it, why does every server's arcade always have that 1 game that's miles better than half of the full-on games and has bucket-loads of wasted potential? Quakecraft, Bounty Hunters...
  26. logicalpencils

    Rebuilding the Game Flow of BlockWars

    (wait you play on B**** I forgot that) Yea BlockWars is very bare-bones, and the only plus-side to it is that it's in 1.9+... but this suggestion isn't going to fix this entirely, because what makes that CTF so interesting is the versatility and expansiveness of the classes, and what makes...
  27. logicalpencils

    Rebuilding the Game Flow of BlockWars

    And I've basically stopped playing every other big server because they won't update to 1.9, so neither of the groups are getting what they want. It just so happens that the 1.9+ group has it way worse because a large number of people who don't like 1.9+ don't even understand or want to...
  28. logicalpencils

    The "Standard PvP Games" Evolution

    And by standard, I mean popular, common games that use the standard form Minecraft combat (swords, armor, bows, etc) as the method of player interaction. Ultra Hardcore was made originally as a survival challenge by Mindcrack, but eventually turned into a direct competition to be the last man...
  29. logicalpencils

    More 1.8 pvp gamemodes [Added poll]

    @MimicPanda people don't like the lack of blockhitting in pvp, either... and I guess some of them complain about kb, even though 1.8 kb was jank. But anyways, people who play MC for pvp aren't going to look beyond the pvp features for things like blocks, mobs, functionalities, cmd...
  30. logicalpencils

    Rebuilding the Game Flow of BlockWars

    Well, could you try to like 1.9+ combat a little better? I mean, I know Cubecraft isn't exactly the best server for showcasing it with the lag, poor game balancing, and hackers all around...
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