I didn't say it was perfect, "I know it's not enough to really test it" also I never won a game of minions in two minutes, nevertheless, there are some games that take over 45 minutes, an example of that would be teaparty, I got my "Have an egg over 45 minutes" achievement from that map. I said...
In my opinion they should work on it now. It's just horrible that every game I play in Minerware if I don't jump (and one time it kick me even after I jumped) in the void then I get kicked. Also one time I did that and press Tab and I see almost all of the players got kicked, also in the build a...
Yea I know it's not enough to really test it, but from the last games I try it works really good, so for a win in EggWars Team you get 50 Points, in Speed EggWars you get 20, that's 2.5 different and the time is about right, last game I played the Mansion map in Team EggWars, it took me about...
Oh really? I didn't knew that, it's just that it should say it in my opinion herer https://www.cubecraft.net/threads/tower-defence-mob-information.97102/
under the giant in "Key Weaknesses"
They already send a giant before the Armageddon mode, but I manage to kill it with the strongest potion (forget how it's called)
and still manage to win them xD also in the start it was 6vs6 but for somereason in the end it was just me vs 3
probably new players though so idk.
Problem is, it still sometimes bug and even when I sit on the cow it's don't give me the point, weird lag, probably report it next time it happens.
There are alot of anti kb hackers in Minerware, in sit on the cow it's no diffrent,
No problem. I agree with you, although when I knew that I needed to warn players that teaming isn't allowed, I didn't forget to do it but it still isn't fair, they can just know that you are going to report and so try to pretend that they not teaming.
It is the most fair thing to do, rather warning them every time, if you didn't read the rules of the server, that's your problem, the idea is to make it more likely that new people would read the rules, and if they don't that's their problem.
Not literally, I mean if you spend your time for getting points, not buying with real money, for example the EggWars and SkyWars abilities, of course you need to work harder, but it does give you a huge advantage because 80% chance to get only 50% fall damage is legal, but you need to spend time...
That's really dosen't matter even if you are the most busy man on the plant and you have a life, people who spend more time should get more reward, that's how the world work.
Yea that's exactly what I am saying. People who worked for their level+wins should automaticly have an advantage because they just spend more time on the game, and this isn't going to change much, just where people at the same point and the end arrived, instead that the one who didn't even care...
It's a minor change that lets the people who really deserve it win, giving free wins for those who didn't even try more than 10 games of the thing woudn't make any sence.
Maybe in duel, but his over all skills would be much much higher, especially in games like Minerware where the only matter thing is how skilled you are to gain levels.
How is that unfair? you want to give players the delusion that they better just because they won by pure luck?
Because people can lose unfairly. For example, I am playing Minerware and I won the last micro game (3 points) and because of the random system I don't get preferd and someone else who already have this points win instead of me.
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