It's stupid that it exists in the first place. Why should donor options completely ruin the game to the point where the first person to click a button wins?
this guide is horrible, not enough turret towers, pigmen, and infernos 0/10
ok seriously though everything else sucks, if you dont win by 10 minutes its gg
Apparently the thread stating that Obsidian players are using their new options to insta-win was taken down, almost in an act of censorship. It basically stated that with the new voting options, player were choosing Quick Start + Hardcore and spamming silverfish for an instant-win, as the other...
The only good ones here are The Flash and Liquidation. Those two seem like a lot of fun, though, as it pits the teams against each other, not some mob that will likely die within seconds.
Sometimes mobs get stuck, but they still shoot things. Also, it makes this huge lightning strike go through the map every once in a while, which is awesome
What NOT to get:
>Poison Harming path. It's horrible, it reduces the frequency that it poisons from 5 seconds to 10 seconds. The other path is far better.
>Explosive Archer arrows. Just do yourself a favor and get an Artillery tower.
>Turret/Zeus Bounce. They're both awful, and can't deal with...
You have 2470 messages on this forum, you should be able to understand how a forum works. Discussions lead to other discussions, and that's purely natural.
Assuming both sides played optimally, it's impossible to get any damage in. Nothing gets past turret towers except for Cave Spiders, but Mage Towers melt those.
The towers are all horrible. Fireball is just a crappier mage or alternative to flaming arrow archer tower. You left like no details about the Spike tower, but I'm gonna assume it's an AOE ground-damaging tower. Sound familiar? Look at artillery. Sure they might have a different theme but they...
Wait, the guardian makes THEM do less damage to you? Aren't you sending mobs to them? Makes no sense.
Ghast seems like a direct upgrade of MagmaCube, which the devs tried to avoid having this patch. Shulker seems like a cool idea, it's a mob that can get through patches of defenses making the...
The only reason Horde mode is beatable is because of how blatantly overpowered Turrets and Infernos are. If the game was actually somewhat balanced Horde would be nearly impossible.
Some people place Archers in areas like that to reserve space for a turret, in which they sell it and replace it with one so that some other person doesn't place useless towers there. Ask them why they've placed the archer and try to negotiate, if you can. If not, just place the tower further...
This explains the problem with the new update; a few options are just insanely good when compared to the others, making everything else worthless in comparison. This isn't a strategy game, it's a money management game now, where nobody wins and it always ends in a draw.
That being said, sending...
The new update is great but I feel as though they didn't playtest it. At all. Zombies scale too well, making a mage as a first tower a requirement or you lose. Inferno potions are EXTREMELY cheap for how good they are (if you throw it at 12 LV 5 zombies you MAKE money), Turret towers are all...
Yes they will.
However, I like the idea you suggested as it indirectly nerfs Turret towers. Screw turret towers, every game ends in a tie unless a zombie gets past in the first 3 minutes.
Yes it is, they are stupidly cheap and money isn't hard to get due to inferno potions and cheaper goldmines. It costs around 2k for a lv 3 turret, I can get one per minute.
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