This could be a good idea but it depends on what the purpose was of the gamemode. Like other server you could add that, whoever kills the player receives full health. This is the most used and viable way. But I don't think that you should be responsible for 50% of the damage because that would...
I always rely on the countdown when im like checking discord before a game starts, when playing lucky island i just hear when the cages open. I definitely think this should be added.
At this moment there is only 1 lucky block and i think they should keep it that way. For redstone they can add a kit, but adding a specific lucky block is not necessary. Or they can add redstone drops in lucky blocks, but im not a big fan of redstone and in lucky island would be weird.
There are already 'achievements' which is different for each mode. Daily challenges should be there to let people play all the games in order to complete the 'daily challenge'.
They probably changed it because previously you could just crouch in the corner and win, now you will get hit if u stand in the corner and now u need to actually try to dodge the ligtning. But i think they could just make it so lightning strikes in the corner aswell and remove the high range.
A bank may sound as an good idea, but it takes the risk of the game.When you can always put your money in the bank and fall in the void without losing something, it becomes boring.
you can also edit the server in the server list and set 'Server resource pack" to "prompt" this makes is so that you always have it enabled. the resource pack edits so little that you can have it enabled all the time
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