Thanks for the feedback! I think I do disagree though:
For reporting in-game, it is up to the staff to decide what constitutes evidence or not. If I report someone for skybasing for example, obviously staff probably won't get to them that game, but they might see them skybasing on future...
There are 2 main things that need to be updated:
Currently many of the options for reporting players directly from Minecraft (I play Bedrock, although I imagine it is the same for Java) are focused on hacks, but there are many other reasons why a player can be reported, such as skybasing for...
Before the 1.19 Eggwars update, there used to be hay-bales to clutch with, but these were removed for some reason. I think that having some item to clutch with such as a hay-bale, slime block, or water bucket would be very nice since otherwise there isn't a good way to get down from a high...
I agree with this, although I personally find feather falling in its current state useful since it is pretty cheap and it can be pretty useful in many situations. I would still like to see it buffed and cost more though, or maybe have a higher tier if CubeCraft could implement that.
Ehhh a few enchantments are pretty useful, but not many.
Why don't you want to buff some of the weaker enchantments? While it could work for some enchantments, for loyalty (for example) is almost useless at enchant level 1, since you have to buy about 4 tridents to be able to continuously...
While this could be fun to play around with, whoever got the first trident with riptide would have a massive advantage over literally everyone, even with just riptide 1, since they can use it everywhere. Probably very fun the first few times, but after that there is only ever 1 meta. For a LTM...
I agree with this, although either water spreading would have to be disabled, or cheap sponges would also have to be included, both to prevent flooding/griefing.
Currently, many of the enchantments are way too expensive for their utility (this is for overpowered mode in Megas, but I would imagine it would be similar for the other modes as well):
Loyalty 1 is way too slow, and the cost is unreal. It should be upgraded to loyalty 2 or 3 and cost only 1...
I agree it could get pretty annoying if that happened, although most games it probably won't. What if sponges were also added (I think they got removed)?
I agree with this, as they are needed to make riptide tridents useful on most maps, as well for the fall damage immunity (although I think haybales or slimeblocks could also be added).
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