CubeCraft should implement a system where the maximum player count in games like SkyWars, Lucky Islands, and EggWars adjusts based on server population. Here's how it could work:
Fewer than 450 players online: Games cap at 8 players.
Between 450 and 750 players: Games require 12 players.
750+...
Please add an option that prevents players from opening shops, generators, or chests while eating or placing blocks. It's really annoying because I've died countless times due to this.
Why does this functionality exist for swords and pickaxes but not for food or blocks?
Can someone explain why the balancing in EggWars is so bad?
[image below] Instead of making the bottom four teams into two bigger ones, the game just tosses people into empty teams. I didn’t even choose a team that game, so why not just place me in one of the three teams that had one player...
In EggWars, there are three voting options: Overpowered, Normal, and Ultra Hardcore. Some players prefer Normal, and others like Overpowered. However, I've rarely seen anyone vote for Ultra Hardcore. The last time I saw more than one person vote for it was over a year ago. People tend to dislike...
make the rainbow block always give fly when it respawns so we can kill campers easily insted of chasing them for 2 hours and make it so that it respawns even in normal but just takes longer
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