I think I'll finetune that a bit! lol.
Lets say someone has the Treasurer ability and was on a Diamond generator. They'd have a % chance of getting an extra diamond or so from it. Completely randomized. Like how on MCMMO you have a chance at getting multiple out of one ore.
Personally I love the ideas! I personally love the Lumberjack suggestion! But I do have one to add on (if you don't mind!)
Treasurer:
Lvl 1: has a .4% chance of either spawning 2 Gold ingots or 1 Diamond, it only activates if you're on the generator.
What about informing the team when the Egg is "Fully" covered?
Example, on Rome you'll need 5 pieces to fully cover the Egg. Informing your team automatically would work, but it'd require some coding to "tell" when the blocks are there. It's honestly much easier saying "Full ob on egg". But we...
Hello! :D
I recently came up with two interesting, yet minimal attributes!
Let me describe my first "Idea". This is a tower called "The Dungeon"
Level one: Radius, 7 Blocks. Starting price, 300 Coins
Dropping their strength when you attack will give you a 15% chance of doing 5% more damage...
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