I agree, as I often prefer to change lobby and appear in the Spawn, next to the NPCs. Although changing lobby is easy, I think that having an item in the hotbar to teleport to the Spawn would be easier and more comfortable.
The idea of the "ELITE" rank is interesting, but we need to keep the game simple and fun for everyone. We already have good ways of recognizing players, so adding another rank might complicate things. It's important to keep the game fun for everyone, so maybe a new rank isn't necessary at this...
Hello.
I'm not totally agree with you. I mean, it's a good idea what you propose about the kit but I don't quite agree that hackers have a certain "advantage" with the axe, a hacker has an advantage over everyone at any given time.
However, you can report hackers here:
- Java...
I know some players want old maps like Mayan, Space, and Flowers to come back, and to change how maps are selected in FFA. But I'm not agree with this. I like how the map selection is now because it keeps the game "surprising". Always having one of each map available could make it less exciting...
Yes, of course, but 95% of the time they only say "thank you for your ticket", but not if it was accepted or denied. At least this is what happens to me and I think a lot more people as well.
Hello!
I wanted to share a suggestion that might improve our Discord community experience, particularly regarding the ticket system. It's common for users to report issues or rule breakers, but sometimes it's unclear whether action was taken or if the report was valid.
I propose implementing...
Certainly! I understand your nostalgia for the earlier "versions" of EggWars, it's important to recognize that games evolve over time to stay relevant. Sharing your feedback with the developers can help find a balance between preserving what made the game special and introducing new elements to...
Pros: enhances crossbow versatility, satisfaying the preferences of each player and adding depth to gameplay. Introduces potential for new strategies in Eggwars matches.
Cons: the risk of upsetting balance between bows and crossbows, requiring careful balancing to avoid one "weapon" (crossbow -...
Absolutely! I'm totally in favor of this idea. Reducing the game start timer when the majority of slots are filled makes a lot of sense. It minimizes waiting time for players and ensures games start promptly without compromising the player count. Overall, it's a win-win situation for everyone...
Adding an auto-vote function to the Java Network, and extending it to Bedrock, would offer a streamlined experience for players when selecting their preferred game mode settings.
By allowing players to pre-select their preferences either in the lobby settings or within the voting menu, it not...
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