Personally, I hope the seasons stick to more specific of themes and add new things rather than changing old ones. There are so many possibilities and I want a bit more than just price changes. Maybe a hot and cold season that adds magma blocks, flint and steel, flame bows, snow golem turrets...
As fun as the mode is, anyone who has played more than a couple of rounds has probably noticed the issue: the first team to take control of the diamonds almost always ends up winning. They can camp at the generators and the other team has no hope of getting any for themselves because they are...
EDIT: I’ve actually noticed a few glaring issues with this update. The first is with the new mushroom map for teams of 4: the starting islands are NOT equal. Some of them have a gold generator while others don’t. The other issue is the textures; I’m not sure if I’m the only one with this...
Redstone feels like it will add so many new possibilities, especially with slime blocks! I just won my first game of the update by building a flying machine and flying to the other team’s island, and it was just as epic as it sounds. The only thing missing is redstone torches for those epic...
Ever since emerald generators have been added to Eggwars, I have never used them other than just trying to see what the items do. After getting enough emeralds, I was left disappointed- it takes a long time to upgrade the generator only to be able to buy borderline useless items. Here’s what...
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