Minecraft PC IP: play.cubecraft.net

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    Java Use 1.8 combat on versions 1.9+ and make people from all versions be able to play together.

    The same could be said about quickly pressing buttons and pulling levers at a factory. It's repetitive and could easily be automated. Back in the old days, I was able to jitter-click at 10CPS minutes after learning how it's done. I then realized that hurting my hand for the sake of gaining...
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    Java Use 1.8 combat on versions 1.9+ and make people from all versions be able to play together.

    Those who come from Bedrock are mostly kids. It is very unlikely that they are going to figure out what's going on and attempt to launch the game on a previous version. If anything, they are simply going to ignore that. I see many players that don't use the cooldown in 1.9+ and I wouldn't be...
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    Java Use 1.8 combat on versions 1.9+ and make people from all versions be able to play together.

    You can easily screw a hacker by simply blocking your shield every time their autoclicker hits. Then, they will either need to turn off the autoclicker and time manually or switch to an axe, both of which require some effort. That is if the cheater is using aim hacks as well. In 1.8 you could...
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    Java Use 1.8 combat on versions 1.9+ and make people from all versions be able to play together.

    That's strange, considering you voted for 1.8 combat on all versions!
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    Java Use 1.8 combat on versions 1.9+ and make people from all versions be able to play together.

    I do agree with you on this, the subject of this thread is not about that after all. I just think support for multiple versions is hurting the server (even the non-latest versions past 1.8) and is preventing a proper 1.9+ combat community from flourishing. While ping is an important reason to...
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    Java Use 1.8 combat on versions 1.9+ and make people from all versions be able to play together.

    I read what you had written afterwards about combos, fair enough. Are you saying that setting an autoclicker at 1.6CPS is going to help you win a fight in 1.9? I can assure you it doesn't work like that. I simply meant timing your hits is very important to perform a combo now. It's not just...
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    Java Use 1.8 combat on versions 1.9+ and make people from all versions be able to play together.

    If you've ever fought a good 1.9+ player you would understand (ideally in a fight that takes longer than 10 seconds). Sadly, many such players don't play on Cubecraft for various reasons. All I have to say is that the introduction of the cooldown has added many other factors (along with the...
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    Java Use 1.8 combat on versions 1.9+ and make people from all versions be able to play together.

    While it's true that dropping 1.8 will lose the server a significant portion of its playerbase, it's worth taking into account all the potential new players it could get by sticking to the latest version (with the latest features, including combat). Those who play on 1.8 will, sooner or later...
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    Java Use 1.8 combat on versions 1.9+ and make people from all versions be able to play together.

    Cubecraft is the ONLY large network that has kept 1.9+ combat. It would be a great opportunity for the management of the Java Edition server to invest on the 1.9+ competitive PvP community, update to the latest version (1.16, which would finally introduce all the new features to the PvP scene)...
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    When no one is able to build a bridge

    This says a lot about society.
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    ADD RANKED SKYWARS

    Toxicity is already a problem with normal skywars as there are people who can’t even handle an unfair loss (as if the game was actually meant to be fair after all). I see people constantly moaning in chat about getting void knocked, cleaned, 2v1ed, outgeared, had speed or apples used on them, or...
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    ADD RANKED SKYWARS

    There are currently many problems with Cubecraft Skywars that have existed for years and probably will never get fixed as they don't affect the "casual player" (which is the audience the server focuses on, unlike hypixel which also addresses the older "hardcore" competitive players). These...
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    The best Skywars Map?

    For me, Dust and Pirates are the ideal maps in solo. Aside from being aesthetically pleasing (unlike most maps), they have the right proportion of land and void that makes them enjoyable for a fast paced player, without excessive bridging needed that often leads to void chokes. They also have a...
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