This sort of thing has been discussed a fair bit before (e.g. https://www.cubecraft.net/threads/implementing-a-player-ranking-system-in-cubecraft.369355/post-1612879).
I agree with the majority of past comments: such a system wouldn't really suit the casual atmosphere of Cube. Also, it would...
I believe the point is that with just those stats, if you subtract the wins from the games played, you get the sum of losses and leaves (not just losses).
I personally feel this isn't really necessary (then again, there are stats for things like 'chests opened', sooo....).
And also, unless I've...
Omg an SG suggestion no way!!
I think that's shields would be a pretty interesting item for Java, but on Bedrock would not be used. And.... SG is only on Bedrock :(
I've not been keeping up with stuff as well recently and tbh wasn't exactly a pvp nerd to begin with (so please someone correct me...
I can't help doubt that you've actually read what I said.
And what example are you talking about here. I genuinely cannot find one.
Wow so many different things for me to respond to here.
Glad it's not based on exactly one case. That's a good thing, and I must have missed where you mentioned...
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