I have never really thought about this before, but you are completely right. It makes no sense that Cubecraft doesn't allow players to put tape on their mouse. It's basically the same if they didn't allow players to use mouse pad because that will give players advantage due to better mouse...
Yeah of course. And I think most users actually use light mode since it is the setting that is automatically on when you first time join this website. Dark mode requires user to turn it on manually in the settings.
My comment abount eye pain and bugs was just a joke xd
I’m almost 100% sure that Cubecraft does indeed get more revenue from subscription ranks than from permanent. Also why else would they change this system if they got more revenue from permanent ranks.
Of course I liked the permanent rank system more too, but I don’t think that Cubecraft should...
This change doesn't really affect me that much since I only play Eggwars, but in my opinion people who paid for a permanent rank which has perk to vote on all gamemodes, should be kept that way. Even if the gamemode is new.
Also what if Cubecraft removes all old gamemodes in the future...
In my opinion players with the legacy obsidian rank should not be able to use emotes or bold name. These things make the subscription version more special in a way, and gives legacy rank owners good reason to buy the subscription rank as well if they want to customize their name.
But users with...
I’m pretty sure that it’s just a bug. Many other rank perk like party size, fly in lobby and friend list were also bugged if I’m not mistaken, so this is most likely just part of the same bug.
I would make bug report or open ticket on discord just in case if Cubecraft isnt aware of this exact...
My max also is 8 cps. High cps wont really help on Java expect maybe for runners. It's also funny how some people have accused me of autoclicking, even though my cps is so low lol
Brains finish development in the age of 25, so definitely not before that. Hard to say what age is considered "old" I also think it depends on who you ask.
I agree 100%. Having only two disasters per game is very boring and bland, and games aren't as interesting. I liked the randomness of new disaster happening every 30 seconds.
To me 20 players on one map is bit too much. The game feels too crowded, especially if you spawn on one of the pillars located in the middle of everyone else. I think 12-16 players would be better since then pillars could be placed further away from each other, and this way it wouldn't be unfair...
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