I would like to share my ideas with the rest of the community for the new Magic and Mayhem RPG in Cubecraft.
First of all, The Conjurer.
The Conjurer is very difficult to beat for many players and the only reason many of us beat it is by paying 250,000 spirits and hoping a teammate has the void...
After the small patch for buffing Conjurer, obviously she is very tanky now and doesn't spam so much enemies. However, the problem is too much time consuming. Will people going to spend their times to get a Void wand in this patch? Will it really worth their farming time? Obviously not. Not to...
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