Currently, many of the enchantments are way too expensive for their utility (this is for overpowered mode in Megas, but I would imagine it would be similar for the other modes as well):
Loyalty 1 is way too slow, and the cost is unreal. It should be upgraded to loyalty 2 or 3 and cost only 1...
I got the blacksmith kit that gives you an anvil and some enchantment books. It can put enchantment on unenchanted items just fine. However, they cannot combine enchantments as they should. I tried combining a Sharpness II sword with a Sharpness I book and it does not turn into a Sharpness III...
okay 100 levels of xp to enchant one piece of diamond armor come on none will ever get that since when you die you lose 20% its just impossible, getting to level 50 is already really hard and it gets harder every level. just set the xp level price to 50 so its still fun to play and try to...
I liked the Uncapped levels to items bug, bu ti can see why you remove it
Don't post your copy+Paste Message, please read this
I can see why the uncapped Enchantments were removed as a wood sword can be the best weapon in the entire game as it is so cheap to upgrade compared to stone and Iron...
The Problem
Skyblock's enchantment mechanics are currently unclear. This makes it difficult to research what the best combination of enchantments would be.
For example, the protection enchantment's description tells you it increases melee damage resistance (in contrast to vanilla where it...
I've seen quite a few of these lately and thought of doing my own. I'm really into survival, hence the topic of this tier list: enchantments
I'll be covering all enchantments up to 1.13
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Mending (*) - I don't think this needs an explanation. It is without a doubt the best enchantment...
I thought maybe we could bring custom enchants into the Eggwars shop items. Such things as:
Levitation - Makes player hit float
Frost - Freezes hit player
Maybe more?
I think the new skywars map specific knockback items, such as the knockback bone on the map dinosaur, such be made obtainable only in overpowered mode since they are too overpowered for normal mode. Either that or they could be reduced to knockback 1 instead of knockback 2. They are especially...
I think the enchanted book in the anvil kit should be more powerful than protection 1 since iron chestplates found in chests are already enchanted with that. Perhaps a thorns book or fire protection for armor or knockback or fire aspect for swords.
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