Here once again with another FFA suggestion :D
I like to play Free For All a lot, it is my favorite gamemode, to be honest. But I would like something new... Something that would make FFA a bit the same, but also having a little event here and there.
I am thinking of a sort of bounty event...
Health Gain When Killing Someone
(I don't know if there is already a suggestion post about this)
The concept in small:
When you kill someone you gain a small amount of health, not a lot.
Why?
If you are getting focused by a big group of players it would be useful to continue your killstreak...
Hello readers,
i am playing FFA for a while and i think its maybe a idea for each kill you make get back your full 10 hp.
literally everyone is cleaning if you are 1 hp
*example* You're 1v1ing someone and you came out the fight with 1 hp literally everyone who is watching jumps on you for...
Ive experienced that if you play ffa on any map. The server suddenly lags a couple of times a day. I don't know what the problem is but I have a teory. I think its too many players on the server. Its at this time 50 players who can play on the same server which is much more compare to skywars...
I think in normal mode ffa (1.9 or 1.8) Alchemist and Archer kits do deserve some buffs. Especially the Alchemist kit. Since
1)You can't kill anybody even with 3 Harming + Poison + Crit,etc...
2)You die to basically everything else in the mode. So I think a bit more arrows for the Archers and a...
Axeman - So, because 4/5 FFAs are 1.9 PvP (I'll get to that later) I think an axe-based kit would do nicely. My thoughts for this are: diamond axe (not iron seeing as the majority of the weapons are iron in the other kits) but for this diamond weapon there should be compensation in armour form...
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