MinerWare (mostly) revolves around quick microgames, and players need to react quickly to any situation that appears their way. So, what information players are given before a microgame and immediately when the game begins is crucial to their ability to understand what on earth is going on...
I miss and loved this game dearly it was what made [once known as thechunk] special and really about the only reason I even had the server and went on it. It'd be awesome to see it revived!!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.