Gainfullterror
Forum Professional
This isn't going to be a well planned out thread, but I'm going to voice my mind about a few of the features and changes of the skywars update.
- The ender pearls on chest refill is kind of too much for me. I can imagine them pearling from island to island running away, constantly getting more and more pearls. I don't like having ender pearls in normal, especially with the chest refills.
- Chest refilling, in my opinion, should've been a votable option. I'm most likely not the only one that doesn't always want chest refills.
- Reduce the variety in enchantments you can get on armour and weapons, and completely remove Fire aspect from the loot pool. (I found a sharpness fire aspect gold sword at one point
- Reduce the amount of golden apples you can get now. (I'm not sure if it was increased or not, but I've definitely noticed something odd there.
- I'm not quite sure about this, but I'm not liking the ender kit upon first sight. I'm not a fan of having ender pearls in each skywars, so this kit is a definite no-no for me.
- Sundae revamp was unnecessary. Right now, I'm getting the feeling of it being SG when I play sundae because of the outer ring. I'm not a fan of having large rings around islands in Skywars as it just removes the sky aspect in my opinion.
I see why paris was revamped, but I kind of liked the older version more simply because it was one of the remaining maps where TNT boosting was pretty beneficial - TNT boosting seems kind of redundant now, now that there's ender pearls and an ender kit.
I personally like Skywars waaay more without the ender pearls left and right. - Give players more time to vote. I barely get to vote for a projectile mode half of the time if everybody fills up a solo game at once.
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