Hi there,
This thread will demonstrate a review, followed by my honest thoughts about the current status of the chat rules of CubeCraft.
Recently, I witnessed an anonymous case of a player calling someone fat. This got the mentioned player punished by their absolute disbelief. The player wasn't reported; their chat message coincidentally appeared in a screenshot. Nobody involved in that screenshot even knew that calling someone fat was a punishable action.
Upon hearing about the case, the first thing I did was analyze if the story was true. I looked up the player in question, and by surprise, they were surely punished for the exact words mentioned above. Next, I asked a moderator about this particular case, as it seemed incredibly peculiar. The moderator verified that calling someone fat was indeed worth a punishment under the 'bullying' track.
As an averagely older person in this community, I find it rigorous to punish players for calling someone fat. In 99% of the cases where this happens, the speaker is either salty or simply joking. Besides that, it's an online game, most people don't know what you look like. I do see the reason for this rule on other platforms like Discord, where you might know how the receiver looks, but the rule still feels too tough.
Microsoft recently deployed chat rules for Minecraft as a whole. These rules are definitely less strict as they allow you to call someone fat, for example.
I do understand that there should be rules when running a large platform, and that those rules must be balanced to adjust for the age gap between the sizable amount of players. But I also feel that the balance lies too much towards the younger generation. As proven numerous times by other instances (e.g. real life, other Minecraft servers, ...), it's not mandatory to apply strict rules to lead a large community.
Another matter that I want to review is the chat filter currently applied in-game. It feels like too many incorrect words or phrases are getting caught and blocked. This is not only annoying to the sender, as they don't know that their message was blocked, but it's also annoying for the receivers, as it might appear that the sender is ignoring them. There is a way to report incorrectly blocked sentences, but as I said, most of the time you don't know about your message being blocked. And if you do, it's quite unlikely that the word will be reported, as seen by the scarce amount of reported messages in the Chat filter word request thread.
There used to be a message that popped up when you tried to send a message with a blocked word, but it won't be a good solution to re-add such a system. The current chat filter did reduce chat spammers by a bunch but catches too many ordinary messages as well.
There are a couple of endpoints I want to propose with this thread:
If you are willing, feel free to mention anything you do or don't agree with. I'll do my best to answer with an appropriate response.
Lastly, I want to mention that this thread was written from my point of view as a player, and not a member of Team CubeCraft.
San
This thread will demonstrate a review, followed by my honest thoughts about the current status of the chat rules of CubeCraft.
Recently, I witnessed an anonymous case of a player calling someone fat. This got the mentioned player punished by their absolute disbelief. The player wasn't reported; their chat message coincidentally appeared in a screenshot. Nobody involved in that screenshot even knew that calling someone fat was a punishable action.
Upon hearing about the case, the first thing I did was analyze if the story was true. I looked up the player in question, and by surprise, they were surely punished for the exact words mentioned above. Next, I asked a moderator about this particular case, as it seemed incredibly peculiar. The moderator verified that calling someone fat was indeed worth a punishment under the 'bullying' track.
As an averagely older person in this community, I find it rigorous to punish players for calling someone fat. In 99% of the cases where this happens, the speaker is either salty or simply joking. Besides that, it's an online game, most people don't know what you look like. I do see the reason for this rule on other platforms like Discord, where you might know how the receiver looks, but the rule still feels too tough.
Microsoft recently deployed chat rules for Minecraft as a whole. These rules are definitely less strict as they allow you to call someone fat, for example.
I do understand that there should be rules when running a large platform, and that those rules must be balanced to adjust for the age gap between the sizable amount of players. But I also feel that the balance lies too much towards the younger generation. As proven numerous times by other instances (e.g. real life, other Minecraft servers, ...), it's not mandatory to apply strict rules to lead a large community.
Another matter that I want to review is the chat filter currently applied in-game. It feels like too many incorrect words or phrases are getting caught and blocked. This is not only annoying to the sender, as they don't know that their message was blocked, but it's also annoying for the receivers, as it might appear that the sender is ignoring them. There is a way to report incorrectly blocked sentences, but as I said, most of the time you don't know about your message being blocked. And if you do, it's quite unlikely that the word will be reported, as seen by the scarce amount of reported messages in the Chat filter word request thread.
There used to be a message that popped up when you tried to send a message with a blocked word, but it won't be a good solution to re-add such a system. The current chat filter did reduce chat spammers by a bunch but catches too many ordinary messages as well.
There are a couple of endpoints I want to propose with this thread:
1. Chat rules are overly severe as they are now. People like myself are afraid to speak up in the chat, in fear of unknowingly breaking any rule.
2. Not all chat rules should be followed spot on, some scenarios don't require a punishment if you reconsider them.
3. There is a rule for bullying when you send three toxic chat messages, and a rule for bullying when you send a single toxic chat message. Calling someone fat falls under the single toxic chat message. I believe that the three toxic chat message rule should be applied way more frequently, for a dozen more cases, instead of the single toxic chat message rule - even to a point where it's almost rare to get punished for a single toxic chat message.
4. There could be a setting to toggle the amount of profanity you want to receive as a player. A higher profanity setting will more severely apply the current chat filter to the chat box you see. A lower profanity setting will only loosely apply the chat filter, to only the extreme messages.
If you are willing, feel free to mention anything you do or don't agree with. I'll do my best to answer with an appropriate response.
Lastly, I want to mention that this thread was written from my point of view as a player, and not a member of Team CubeCraft.
San