Rocket Ball!
So I was just sitting at my computer doing the parkour when I thought of a cool game idea for the network. What if there was a game that mixed the aspects of parkour, accuracy, bridging, and flying.
So what would happen is there are two teams of eight and each has snowballs, an elytra, a stack of blocks, and a single firework, similarly to a capture the flag game, both teams start on different sides but the difference is, there is just a void between both of the teams.
Using your elytra and blocks, your mission is to shoot snowballs at people. Snowballs take away one heart and it depends on the mode for how much health you have. So for a team to win the game, the team needs 100 kills and they win. Also, everytime someone gets a kill, they get a firework to continue flying around.
This game would be fun because it uses the fun of elytras and it also makes it possible for people on consoles to play because it is easier to just shoot a snowball then strafe and kill someone using a sword.
But hey, tell me if its a good idea yall.
Edit 1:
》Mode《
Hardcore - 10 Snowballs, Elytra with 35 durability, 25 blocks, stone pickaxe (unbreakable), and you don't get fireworks per kill. Shop items are also more expensive.
Normal - (As I listed in my post) 64 Snowballs, Elytra with full durability, 64 stained clay blocks, a firework, an iron pickaxe (unbreakable), and a firework per kill. Shop items are normal price.
Overpowered - Inventory full of snowballs, an elytra that has durability that never goes down, a diamond pickaxe (unbreakable), start with 3 fireworks, and every kill, regenerate all your health and give a firework. Shop items are cheaper.
》Health《
One Shot - 1 Heart
Normal - 3 Hearts
Penta Health - 5 Hearts
Overkill - 10 Hearts
Edit 2:
》Shop System《
For every kill you get, you would get a coin. Using these coins you can buy perks / items that are better at your spawn's shop. For example, 3 coins for a triple shot until you die or 2 coins for a firework, etc. Ill work on thinking of better shop ideas in the future. I will probably make perks/items more cheaper depending on the mode. (Hardcore - 5 coins for triple shot
Normal - 3 coins for triple shot
Overpowered - 1 coin for triple shot).
Thanks again to all the support this thread and idea has been getting!
So I was just sitting at my computer doing the parkour when I thought of a cool game idea for the network. What if there was a game that mixed the aspects of parkour, accuracy, bridging, and flying.
So what would happen is there are two teams of eight and each has snowballs, an elytra, a stack of blocks, and a single firework, similarly to a capture the flag game, both teams start on different sides but the difference is, there is just a void between both of the teams.
Using your elytra and blocks, your mission is to shoot snowballs at people. Snowballs take away one heart and it depends on the mode for how much health you have. So for a team to win the game, the team needs 100 kills and they win. Also, everytime someone gets a kill, they get a firework to continue flying around.
This game would be fun because it uses the fun of elytras and it also makes it possible for people on consoles to play because it is easier to just shoot a snowball then strafe and kill someone using a sword.
But hey, tell me if its a good idea yall.
Edit 1:
》Mode《
Hardcore - 10 Snowballs, Elytra with 35 durability, 25 blocks, stone pickaxe (unbreakable), and you don't get fireworks per kill. Shop items are also more expensive.
Normal - (As I listed in my post) 64 Snowballs, Elytra with full durability, 64 stained clay blocks, a firework, an iron pickaxe (unbreakable), and a firework per kill. Shop items are normal price.
Overpowered - Inventory full of snowballs, an elytra that has durability that never goes down, a diamond pickaxe (unbreakable), start with 3 fireworks, and every kill, regenerate all your health and give a firework. Shop items are cheaper.
》Health《
One Shot - 1 Heart
Normal - 3 Hearts
Penta Health - 5 Hearts
Overkill - 10 Hearts
Edit 2:
》Shop System《
For every kill you get, you would get a coin. Using these coins you can buy perks / items that are better at your spawn's shop. For example, 3 coins for a triple shot until you die or 2 coins for a firework, etc. Ill work on thinking of better shop ideas in the future. I will probably make perks/items more cheaper depending on the mode. (Hardcore - 5 coins for triple shot
Normal - 3 coins for triple shot
Overpowered - 1 coin for triple shot).
Thanks again to all the support this thread and idea has been getting!
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