Hello fellow CubeCrafters,
recently I've been experiencing a problem with a friend of mine when we attempt to kick a bad player when there is 3 players left (in TD). You need more than two yes votes to kick a player. Now you may be like "oh well why is this a problem", the player is hardly going to vote to kick themselves.
What I'm asking for is that the votekick system be changed so that it's possible to kick players when the teams are reduced to a team size of three, nothing triggers me more than a self proclaimed pro spamming artillery then flaming at me because I haven't upgraded his towers yet (trust me, this happened last night).
I'm probably not alone in this, a lot of you guys/gals have probably encountered this issue as well and have been frustrated by it. Leave opinions and we can have a nice discussion on why this should be a thing and why it shouldn't.
recently I've been experiencing a problem with a friend of mine when we attempt to kick a bad player when there is 3 players left (in TD). You need more than two yes votes to kick a player. Now you may be like "oh well why is this a problem", the player is hardly going to vote to kick themselves.
What I'm asking for is that the votekick system be changed so that it's possible to kick players when the teams are reduced to a team size of three, nothing triggers me more than a self proclaimed pro spamming artillery then flaming at me because I haven't upgraded his towers yet (trust me, this happened last night).
>> Players (A), (B) and (C) are all on a team
>> Player(A) Initiates Votekick against Player(C)
>> Player(A) and Player(B) both execute /votekick yes
>> Game does not kick Player(C) as not enough people voted yes
(The issue here is that the maximum amount of people voted yes)
>> Player(A) Initiates Votekick against Player(C)
>> Player(A) and Player(B) both execute /votekick yes
>> Game does not kick Player(C) as not enough people voted yes
(The issue here is that the maximum amount of people voted yes)
>> Players (A), (B) and (C) are all on a team
>> Player(A) Initiates Votekick against Player(C)
>> Player(A) and Player(B) both execute /votekick yes
>> Game kicks Player(C) as the team voted in favor of removing the player
>> Player(A) Initiates Votekick against Player(C)
>> Player(A) and Player(B) both execute /votekick yes
>> Game kicks Player(C) as the team voted in favor of removing the player
I'm probably not alone in this, a lot of you guys/gals have probably encountered this issue as well and have been frustrated by it. Leave opinions and we can have a nice discussion on why this should be a thing and why it shouldn't.