BalthierTSK_daForumSeeker
Well-Known Member
Bla. Idgaf(udge). I am bad at naming stuff. Kay?
Anyway yeah. Why can't we have a game that we basically ONLY Uses Ability? (Well, of course pvp will still be there, but mainly abilities).
Since Faction is ded. Because. Idk why. One day it is gone and only creative is left. And WTF(udge), Where did Sky blocks went to ?! But i know there are nothing i can do, so i let it slide. So meh lol.
Anyway. I just want you to think a game that is based on ability AND PVP. Just how cool would it be?
Lets say you have 4 Classes with different Ability.
1. Warrior
2. Paladin
3. Black Mage
4. White Mage
(5. Archer? Lel)
And lets say in a HYPOTHETICAL GAME, That the game is 3 v 3.
So. Team A Have 1 Warrior, 1 Paladin, and 1 White mage ; Team B Have 2 Black Mage, 1 Paladin.
The point is to reach a certain point. Lets Say the winning point is at 5 Points. When a team kill the other team 5x, That team win.
So... That's just a hypothetical stuff. Now lets say every class have an ability.
Warrior :
1. Sword > Rent Armor (Activation : Right Click) [Your next attack ignores the opponent Armor] (Set cooldown your self)
2. Axe > Decimate (Activation ; Right Click) [Your attacks hits ALL Other players nearby you]
Paladin :
1. Sword > Defiance (Bla, Lets say everything is "Activation : Right Click" unless i say so) [Gets Absorbsion II And Weakness II For 5 seconds]
2. Shield > Equilibrium [Gives the Player Regeneration II And Slowness II For 6 seconds]
Black Mage :
1. Stick > Freeze [Shoot Snowball. Where the snowball land, all nearby enemy gets Damaged and also Slowed for 2 seconds]
2. Blaze Rod > Flare [Shoot Fire Ball (Ghast ball stuff) and makes the opponent gets fire]
White Mage :
1. A Hoe > Heal Totem [Place an item that heals All player that enters the range of the totem]
2. A Rotten Meat > Virus [Deal Ranged Damage and inflicts Poison]
and stuff. Now. This might seems a "meh" game since all the ability are just... These.
Well... The thing is... My idea was so people can buy other ability for a class using abilities. Of course, these abilities are not blatantly Better than the default. It's just that you can combo it.
And i mean... Why only put 2 skills? Why can't you change class every time you die? Switch class!
Like, Maybe the white mage have more ability like :
3. Wooden Sword > Mana Drive [Your nearest friend that have the least heart left takes less damage, but you take the damage that your friend mitigate]
4. Wooden Axe > Benediction [Instantly heals your self for x amount of HP]
Bla.
Kay. Bye
Anyway yeah. Why can't we have a game that we basically ONLY Uses Ability? (Well, of course pvp will still be there, but mainly abilities).
Since Faction is ded. Because. Idk why. One day it is gone and only creative is left. And WTF(udge), Where did Sky blocks went to ?! But i know there are nothing i can do, so i let it slide. So meh lol.
Anyway. I just want you to think a game that is based on ability AND PVP. Just how cool would it be?
Lets say you have 4 Classes with different Ability.
1. Warrior
2. Paladin
3. Black Mage
4. White Mage
(5. Archer? Lel)
And lets say in a HYPOTHETICAL GAME, That the game is 3 v 3.
So. Team A Have 1 Warrior, 1 Paladin, and 1 White mage ; Team B Have 2 Black Mage, 1 Paladin.
The point is to reach a certain point. Lets Say the winning point is at 5 Points. When a team kill the other team 5x, That team win.
So... That's just a hypothetical stuff. Now lets say every class have an ability.
Warrior :
1. Sword > Rent Armor (Activation : Right Click) [Your next attack ignores the opponent Armor] (Set cooldown your self)
2. Axe > Decimate (Activation ; Right Click) [Your attacks hits ALL Other players nearby you]
Paladin :
1. Sword > Defiance (Bla, Lets say everything is "Activation : Right Click" unless i say so) [Gets Absorbsion II And Weakness II For 5 seconds]
2. Shield > Equilibrium [Gives the Player Regeneration II And Slowness II For 6 seconds]
Black Mage :
1. Stick > Freeze [Shoot Snowball. Where the snowball land, all nearby enemy gets Damaged and also Slowed for 2 seconds]
2. Blaze Rod > Flare [Shoot Fire Ball (Ghast ball stuff) and makes the opponent gets fire]
White Mage :
1. A Hoe > Heal Totem [Place an item that heals All player that enters the range of the totem]
2. A Rotten Meat > Virus [Deal Ranged Damage and inflicts Poison]
and stuff. Now. This might seems a "meh" game since all the ability are just... These.
Well... The thing is... My idea was so people can buy other ability for a class using abilities. Of course, these abilities are not blatantly Better than the default. It's just that you can combo it.
And i mean... Why only put 2 skills? Why can't you change class every time you die? Switch class!
Like, Maybe the white mage have more ability like :
3. Wooden Sword > Mana Drive [Your nearest friend that have the least heart left takes less damage, but you take the damage that your friend mitigate]
4. Wooden Axe > Benediction [Instantly heals your self for x amount of HP]
Bla.
Kay. Bye