When the 1.19 update came, CubeCraft removed fall damage stacking. To those who don't know what that is, it's basically a kind of glitch where someone gets a big combo and when their opponent hits the ground after the combo, they will take a lot more fall damage than normal (someone tell me if I explained that wrong). I do realize that it's a glitch, but I think that it was a good glitch that makes pvp more fun on CubeCraft. So I think CubeCraft should add fall damage stacking back.
This might not be a good idea. I don't really know much about fall damage stacking but it's a thought.
This might not be a good idea. I don't really know much about fall damage stacking but it's a thought.