Deepslate3D
Novice Member
the level system currently is based on how long u play and not how good you actually are at the video game.
i propose 2 solutions to this:
A: keep the current system but add game levels. example you currently have a network level of 30, you'll keep that but we'll use a formula to calculate your skywars level. you have 200 wins and 540 kills and 240 games played. wins give 125 exp and kills give 10 exp. (this is for skywars solo btw) the server runs a calculation using the same formula as the current system and assigns you a level. it does it with all the games. and everyone's happy
B: we remove the current system completely but we won't reset game statistics. we add per game leveling system using the same calculations as the old system but everyone will be level 0. no one would like this.
i propose 2 solutions to this:
A: keep the current system but add game levels. example you currently have a network level of 30, you'll keep that but we'll use a formula to calculate your skywars level. you have 200 wins and 540 kills and 240 games played. wins give 125 exp and kills give 10 exp. (this is for skywars solo btw) the server runs a calculation using the same formula as the current system and assigns you a level. it does it with all the games. and everyone's happy
B: we remove the current system completely but we won't reset game statistics. we add per game leveling system using the same calculations as the old system but everyone will be level 0. no one would like this.