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Deleted member 428223

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Hello CubeCrafters!
This idea is of FFA mode (1.8) which is so that there is not so much clean.

This suggestion is that when one player kills another, may receive a golden apple, or a regeneration potion II for 5 seconds, etc.
-This makes people play quietly.
-Since It is very annoying that you're playing to kill someone and from behind you kill

This suggestion has been short but necessary, thanks for reading guys! :D
 
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Deleted member 428223

Guest
I think automatic regeneration would be better, since you probably won't have the time to eat during a clean up. And it prevents players from farming golden apples.
I think that too
 
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Deleted member 428223

Guest
I wish this was like Star Wars Battlefront II where you could equip star cards and have ones like if you kill someone regen some health or you regen more health quicker. That'd be so cool. Or just make a Heroes Vs Villans gamemode for Minecraft. xD
the heal it's like that
 
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Blocky

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Jun 3, 2017
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Probably also a required amount of health to gain the regen effect for example lower than 3hp gives you a regen effect while above 3hp won't
 
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Deleted member 428223

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This would be too OP. Maybe an auto gain of 1 or 2 hearts but not more. This would make players farm those items and the whole game would be ruined.
Yeah, but it can be only heal 2 hearts or 3, and it not can be farmed
 
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Ruisdier

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Oct 26, 2017
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Yeah, but it can be only heal 2 hearts or 3, and it not can be farmed
Still, a golden apple will give you way more hearts than the other players have, which gives an unfair advantage to the player. And for regen pots, why? If something like this would be implemented, the auto-heal would be way more efficient. And it's probably hard to escape if you really need to take the potion, and there's someone still next to. you trying too clean you. Well I'm telling you now, once you fully drank the potion, you're already dead. And if you are able to escape, what's the point of the potion then?
 

Anthoony

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Oct 6, 2017
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This would be very good for the gameplay, because when you kill another and you are with very little life would put very well a regeneration of maximum 5 seconds, because then other players take advantage of other players are in pvp and are with very little life and kill (cleaning) It should be implemented.
 
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