I'd love for more time to go into developing Sentinel, however we must understand too that this might not be viable for Cubecraft from a financial point of view. Therefor it is essential that Cubecraft start recruiting as much volunteer moderators as possible to reduce the amount of hackers on both networks as it's not a great look at the moment.
On Bedrock I play Bedwars, I rarely enough see a hacker on Bedwards to be honest. On Java, it's another story. Solo Skywars is like a cheat developers play ground every day I'm playing and it's sad to see. Sentinel often does ban these cheaters, but it takes a few minutes, and, after being banned, they just relog on a random alt account. This is the system of cheating you are dealing with on Java. The only way to stop hacking is by having a lot of moderators or by having a really good anticheat/cheat detection system. If Cubecraft can't to the latter, they must do the former. I'd also encourage moderators to do more active moderation by answering in game reports more.
edit:
to add to this also; all these reports were closed because Sentinel had already punished, which just shows how good Sentinel is at the moment on Java
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However, these account were online for too long before getting banned and should have been banned sooner, which would require more moderators.