I’ve started making an anticheat because it’s something it’s always intrigued me and because I want to learn more about them.
I’m going to open source it as I do not really have plans for it and I will probably abandon it at some point.
It currently includes speed and reach checks (because both work similarly) and I’m going to try and make KillAura next.
It’s also a decent example for those intrigued on the structure of an anticheat.
https://github.com/Dr-Ham/proton-anticheat
Bai
It's Pretty simple and I wouldn't use it, as it will have false positives. It was me trying to learn
I’m going to open source it as I do not really have plans for it and I will probably abandon it at some point.
It currently includes speed and reach checks (because both work similarly) and I’m going to try and make KillAura next.
It’s also a decent example for those intrigued on the structure of an anticheat.
https://github.com/Dr-Ham/proton-anticheat
Bai
It's Pretty simple and I wouldn't use it, as it will have false positives. It was me trying to learn
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