Hi there,
1. Do you ever get frustrated when you have to wait minutes and minutes just for a game to start? Well, I for one do.
11/12 players and we still have to wait for lucky number 12. . But then number 12 joins.. And you have to wait another 10 SECONDS! What a pain that is!
In Eggwars it is the same you wait about 200 seconds for a game to start (depending on the lobbies at the time) and then you get 10 seconds voting time. I question why this can't get done when we join the pre-game lobby?
I've really lost my appetite for these games because of this.
2. When I think of a Skywars game I think of, faced paced quick simple game. But uhh Cube's definition is completely different: Campers (everyone turning to eggs and bows to spam), spaced out maps (so it takes you an arm and a leg to kill someone), unfair loot (not getting a sword, at times not even armour), too many people (why 24 player maps?).
The map "Bird House" and "Swords" are way too large (I take it is playing an Eggwars game), it takes you about 16 blocks to go to an enemy player's island. Not even going to mention the struggle you have with going to the middle on both maps.
A map like "Trees" is a great map! Fast paced, get's you thinking.
Thanks for reading. Remember that I only post what I think. And I won't change my opinion :)
Hope I said it alright, I'm a bit rusty on the server side of things. Feel free to call me out if I said something that was changed.
https://www.cubecraft.net/threads/if-you-did-something-about-it-would-be-nice.187488/#post-809614 You seem pretty unproductive guys, but I encourage you to do more.
1. Do you ever get frustrated when you have to wait minutes and minutes just for a game to start? Well, I for one do.
11/12 players and we still have to wait for lucky number 12. . But then number 12 joins.. And you have to wait another 10 SECONDS! What a pain that is!
In Eggwars it is the same you wait about 200 seconds for a game to start (depending on the lobbies at the time) and then you get 10 seconds voting time. I question why this can't get done when we join the pre-game lobby?
I've really lost my appetite for these games because of this.
2. When I think of a Skywars game I think of, faced paced quick simple game. But uhh Cube's definition is completely different: Campers (everyone turning to eggs and bows to spam), spaced out maps (so it takes you an arm and a leg to kill someone), unfair loot (not getting a sword, at times not even armour), too many people (why 24 player maps?).
The map "Bird House" and "Swords" are way too large (I take it is playing an Eggwars game), it takes you about 16 blocks to go to an enemy player's island. Not even going to mention the struggle you have with going to the middle on both maps.
A map like "Trees" is a great map! Fast paced, get's you thinking.
Thanks for reading. Remember that I only post what I think. And I won't change my opinion :)
Hope I said it alright, I'm a bit rusty on the server side of things. Feel free to call me out if I said something that was changed.
https://www.cubecraft.net/threads/if-you-did-something-about-it-would-be-nice.187488/#post-809614 You seem pretty unproductive guys, but I encourage you to do more.