Some more suggestions for Assassinations.
- Removing Instant damage potions from the shop completely, if you hit someone right it will only take 4 of these potions to kill a full diamond player, and the potions only cost 20 coins..
- Upping the price of poison potions to 100-200 coins, there's been quite some complaints about these potions and they're quite cheap as of now, they aren't too difficult to counter but can be quite good. So I feel like upping the price a bit will make them more balanced.
- Lowering the price of Strength 1 3:00 to around 200 coins, this potion currently costs 300 coins and it's really not worth buying it as the same potion that lasts 8:00 costs 400 coins.
- Fixing the fact that you aren't able to get two heads if you kill your bounty twice.
- Adding milk buckets to the food shop for like 10 coins.
- Adding the ability that you can change your bounty once everytime you've completed a bounty. So if your bounty is in spawn or something you can go back to the bounty hunter guy and right click it to obtain a new bounty, then you will have to complete it and you can skip another one. By skipping you don't get any rewards.
- Changing the rewards for the bounty hunter system, it just isn't worth doing it as of now.
- Adding something which will prevent people from shop camping, currently almost every player who recieves diamond camps in and around the shop so they can basically never die. If I have diamond I usually try to kill the other diamond players, because it's more of a challenge and I don't want to kill and ruin the game for the people who aren't that far into the game. I've thought of a couple of ideas which could maybe stop people from shop camping:
- If someone leaves the shop they have to wait at least 10 seconds until they can go back into the shop, this would prevent people from going in and out of it as they have a way higher chance dying. They would have to stay inside the shop and deal with the food problem, or go outside and risk dying, currently people don't really have to deal with the food problem inside the shop as they can go in and out at any time.
- If players are within like 10 blocks of the shop or in the shop for more than 30-60 seconds their best armor set will start to degrade (It will lose durability, like 1 every 2 seconds), if the players want this to stop they would have to leave this area for at least 10 seconds or something like that. I think the other idea is better, but this could be an alright addition as it would really hurt the shop campers if their armor breaks.
If you have any ideas which could prevent people from shop camping please suggest it down below. Also please take a look at my other Assassinations suggestions thread which can be found here: https://www.cubecraft.net/threads/assassins-qol-changes.123657/
Here are my other two suggestions:
- Adding a setting where you can toggle your fly to always be on when you join a lobby, so when a game has ended and you get sent back to the lobby your fly will still be on and you won't have to do /fly
- Adding "Gl" to the things that give +1 experience, this would allow players to get 2 extra experience in a game by saying gl at the start and gg at the end. :D
Thanks for reading my suggestions, if you like any of them please comment down below why and if you don't like some please comment down below why not. Also if you feel like some suggestions would be really good with some changes, please comment down below which suggestion and the changes that could make it better.
- Removing Instant damage potions from the shop completely, if you hit someone right it will only take 4 of these potions to kill a full diamond player, and the potions only cost 20 coins..
- Upping the price of poison potions to 100-200 coins, there's been quite some complaints about these potions and they're quite cheap as of now, they aren't too difficult to counter but can be quite good. So I feel like upping the price a bit will make them more balanced.
- Lowering the price of Strength 1 3:00 to around 200 coins, this potion currently costs 300 coins and it's really not worth buying it as the same potion that lasts 8:00 costs 400 coins.
- Fixing the fact that you aren't able to get two heads if you kill your bounty twice.
- Adding milk buckets to the food shop for like 10 coins.
- Adding the ability that you can change your bounty once everytime you've completed a bounty. So if your bounty is in spawn or something you can go back to the bounty hunter guy and right click it to obtain a new bounty, then you will have to complete it and you can skip another one. By skipping you don't get any rewards.
- Changing the rewards for the bounty hunter system, it just isn't worth doing it as of now.
- Adding something which will prevent people from shop camping, currently almost every player who recieves diamond camps in and around the shop so they can basically never die. If I have diamond I usually try to kill the other diamond players, because it's more of a challenge and I don't want to kill and ruin the game for the people who aren't that far into the game. I've thought of a couple of ideas which could maybe stop people from shop camping:
- If someone leaves the shop they have to wait at least 10 seconds until they can go back into the shop, this would prevent people from going in and out of it as they have a way higher chance dying. They would have to stay inside the shop and deal with the food problem, or go outside and risk dying, currently people don't really have to deal with the food problem inside the shop as they can go in and out at any time.
- If players are within like 10 blocks of the shop or in the shop for more than 30-60 seconds their best armor set will start to degrade (It will lose durability, like 1 every 2 seconds), if the players want this to stop they would have to leave this area for at least 10 seconds or something like that. I think the other idea is better, but this could be an alright addition as it would really hurt the shop campers if their armor breaks.
If you have any ideas which could prevent people from shop camping please suggest it down below. Also please take a look at my other Assassinations suggestions thread which can be found here: https://www.cubecraft.net/threads/assassins-qol-changes.123657/
Here are my other two suggestions:
- Adding a setting where you can toggle your fly to always be on when you join a lobby, so when a game has ended and you get sent back to the lobby your fly will still be on and you won't have to do /fly
- Adding "Gl" to the things that give +1 experience, this would allow players to get 2 extra experience in a game by saying gl at the start and gg at the end. :D
Thanks for reading my suggestions, if you like any of them please comment down below why and if you don't like some please comment down below why not. Also if you feel like some suggestions would be really good with some changes, please comment down below which suggestion and the changes that could make it better.