I love Assassins.
It is tough to stay alive for like 10 minutes, and has a challenge to it, which I like.
However, what I would like to see for a future update are listed below:
It is tough to stay alive for like 10 minutes, and has a challenge to it, which I like.
However, what I would like to see for a future update are listed below:
New Maps
Blah blah blah these are some ideas:
Tropical:
Life Guard Huts as the item shops and people trying to kill each other on the beach!
What could go wrong?
Space:
Rovers as item shops whilst people roam the moon with a leaping effect!
I do picture this map in an enclosed building with designs on the wall and ceiling just to make it feel like space!
New Gamemodes!
Wait a minute...
How can there be more that one gamemode for Assassins?
Listen Up!
- 1.8 Assassins should be added
- New "Item Types" such as (Overpowered), (Normal) and (Hardcore)
*Note* Hardcore mode is the current mode for Assassins.
Want everything dirt cheap? Choose Overpowered Mode!
Want some regular stuff? Choose Normal Mode!
Want to rage a lot? Choose Hardcore Mode!
So many different options!
New Money Values!
Let's go with a more basic system, something
Cubecrafty.
Coal = 1
Iron Ingot = 5
Lapis = 10
Redstone = 15
Gold Ingot = 20
Diamond = 25
Emerald = 30
Obsidian Block = 40
Obviously with the new system, prices would have to go up for everything.
New Sponsor Mode!
Wow! Now you can sponsor players! Do you know how cool that would be?
When you get killed, you will have a 10 second delay before re spawning in the hub. That gives you enough time to sponsor a player with one of the following:
Weapon Drop: Random Weapon Cost: 15 points
Armour Drop: Random Armour Cost: 15 points
Food Drop: Random Food Cost: 10 points
Potion Drop: 3 Random Splash Potions Cost: 20 points
New Teams Mode!
Choose your own team and just go crazy!
There would be 4 corners, each with a different team.
You can join a team at any time.
However, you cannot see how many players are on each team.
The goal would be to get the most kills for your team.
Why?
The team with the most kills gets a loot drop.
This can go back and forth between all teams and the game never ends. It is a strategy building gamemode.
The Teams:
Red
Orange
Blue
Green
Because of spawn killing, each player that dies and re spawns will have 10 seconds of invincibility.
The teams with the most kills gets:
1st place team- 1 Gold Ingot per 5 seconds
2nd place team- 1 Lapis per 5 seconds
3rd place team- 1 Iron Ingot per 5 seconds
4th place team- 1 Coal per 5 seconds
You should not have the option to change teams halfway through the game!
That would make it completely unfair.
Alright, that is what I've got so far. I hope someone sees this, this took so long to make.
Vote at the top, because free speech.
Comment down below on your ideas for this game, and like if you like this idea.
Godbless - CamBam300
Blah blah blah these are some ideas:
Tropical:
Life Guard Huts as the item shops and people trying to kill each other on the beach!
What could go wrong?
Space:
Rovers as item shops whilst people roam the moon with a leaping effect!
I do picture this map in an enclosed building with designs on the wall and ceiling just to make it feel like space!
New Gamemodes!
Wait a minute...
How can there be more that one gamemode for Assassins?
Listen Up!
- 1.8 Assassins should be added
- New "Item Types" such as (Overpowered), (Normal) and (Hardcore)
*Note* Hardcore mode is the current mode for Assassins.
Want everything dirt cheap? Choose Overpowered Mode!
Want some regular stuff? Choose Normal Mode!
Want to rage a lot? Choose Hardcore Mode!
So many different options!
New Money Values!
Let's go with a more basic system, something
Cubecrafty.
Coal = 1
Iron Ingot = 5
Lapis = 10
Redstone = 15
Gold Ingot = 20
Diamond = 25
Emerald = 30
Obsidian Block = 40
Obviously with the new system, prices would have to go up for everything.
New Sponsor Mode!
Wow! Now you can sponsor players! Do you know how cool that would be?
When you get killed, you will have a 10 second delay before re spawning in the hub. That gives you enough time to sponsor a player with one of the following:
Weapon Drop: Random Weapon Cost: 15 points
Armour Drop: Random Armour Cost: 15 points
Food Drop: Random Food Cost: 10 points
Potion Drop: 3 Random Splash Potions Cost: 20 points
New Teams Mode!
Choose your own team and just go crazy!
There would be 4 corners, each with a different team.
You can join a team at any time.
However, you cannot see how many players are on each team.
The goal would be to get the most kills for your team.
Why?
The team with the most kills gets a loot drop.
This can go back and forth between all teams and the game never ends. It is a strategy building gamemode.
The Teams:
Red
Orange
Blue
Green
Because of spawn killing, each player that dies and re spawns will have 10 seconds of invincibility.
The teams with the most kills gets:
1st place team- 1 Gold Ingot per 5 seconds
2nd place team- 1 Lapis per 5 seconds
3rd place team- 1 Iron Ingot per 5 seconds
4th place team- 1 Coal per 5 seconds
You should not have the option to change teams halfway through the game!
That would make it completely unfair.
Alright, that is what I've got so far. I hope someone sees this, this took so long to make.
Vote at the top, because free speech.
Comment down below on your ideas for this game, and like if you like this idea.
Godbless - CamBam300