Just a simple suggestion aimed at improving the game play for all players.
So basically, when a moderator+ is in game and they spot a hacker, they have the ability to immediately ban that hacker.
The problem is, there is many false bans occurring. I play with quite a few different people and have a discord set up with a lot of people from cube.
Quite a few of them have been banned in game without any evidence provided by the staff member.
Now I guess, 9/10 people that are banned this way are banned correctly, which is great, it allows the current game in progress to be played fairly and not ruined by a hacker.
But what about the people that are not hacking? The staff member has taken little time to actually consider if the player is hacking and bans him.
It happens.
I've seen it happen, even have a clip of a staff member watching someone pvp for about 4 seconds, and then leaving and banning the player.
I get that mistakes are made. And so that's why I suggest that staff make a quick recording of the offending player to provide some evidence against them.
The first thing I do, while mc is loading, is open my recording software. I actually record all my games, but that's unnecessary for anyone to do. So basically have it ready to use if required.
It will use very little resources while it is running in the background.
It will limit the amount of false bans being occurred.
Given there's 100k+ players online most days there's probably a few occasions where innocent players are falsely banned.
It won't make much difference to the banning of the player, it just means that there is evidence there if required for the player claiming a false ban.
So basically, when a moderator+ is in game and they spot a hacker, they have the ability to immediately ban that hacker.
The problem is, there is many false bans occurring. I play with quite a few different people and have a discord set up with a lot of people from cube.
Quite a few of them have been banned in game without any evidence provided by the staff member.
Now I guess, 9/10 people that are banned this way are banned correctly, which is great, it allows the current game in progress to be played fairly and not ruined by a hacker.
But what about the people that are not hacking? The staff member has taken little time to actually consider if the player is hacking and bans him.
It happens.
I've seen it happen, even have a clip of a staff member watching someone pvp for about 4 seconds, and then leaving and banning the player.
I get that mistakes are made. And so that's why I suggest that staff make a quick recording of the offending player to provide some evidence against them.
The first thing I do, while mc is loading, is open my recording software. I actually record all my games, but that's unnecessary for anyone to do. So basically have it ready to use if required.
It will use very little resources while it is running in the background.
It will limit the amount of false bans being occurred.
Given there's 100k+ players online most days there's probably a few occasions where innocent players are falsely banned.
It won't make much difference to the banning of the player, it just means that there is evidence there if required for the player claiming a false ban.