Hello all! I want to introduce a new concept to earn loot on bedrock.
Loot Machine
In the main lobbies, there will be a loot machine. This contains several pieces of loot you can earn from loot points. Maybe 5-7 different items. There could be a rotation period swapping the loot items every 1-2 weeks or so. The better the loot item, the more loot points it will cost.
How to earn loot points?
You can earn loot points by doing daily challenges just like how it is on java.
Ex:
Easy Challenges:
Kill 5 Players in SkyWars 0/5
Place 100 blocks in BlockWars 0/100
Destroy 2 eggs in EggWars 0/2
Etc.
Rewards: X amount of Loot Points, X amount of xp.
All set of tasks must be completed to earn the reward. The amount of loot points and xp earned depends on the difficulty of the challenge. Medium Challenges give a higher amount and Hard Challenges will give you the highest amount.
What about cubelets?
I used to think cubelets would be something fun on bedrock but now I realize the issues and the possible reason why it hasn’t been added to bedrock. The thing about cubelets is that most of the items that could have been found in cubelets are in bundles. Imagine getting the same loot item you paid for from a bundle. It would be a long and tedious process to make sure any item you get from a cubelet won’t be one from the bundles. Plus cubelets on java offer more like shields, wardrobe items, etc. that aren’t on bedrock. This is why I believe a loot machine offering at least 5 loot items every week or so makes more sense on bedrock and you know what you are getting.
What could be the loot items in the loot machine?
Trails, win effects, cages, cages, and prefixes should definitely be offered. Maybe egg skins and gravestones but not sure about those.
Anyone’s thoughts or ideas would be greatly appreciated. Thank you!:)
Loot Machine
In the main lobbies, there will be a loot machine. This contains several pieces of loot you can earn from loot points. Maybe 5-7 different items. There could be a rotation period swapping the loot items every 1-2 weeks or so. The better the loot item, the more loot points it will cost.
How to earn loot points?
You can earn loot points by doing daily challenges just like how it is on java.
Ex:
Easy Challenges:
Kill 5 Players in SkyWars 0/5
Place 100 blocks in BlockWars 0/100
Destroy 2 eggs in EggWars 0/2
Etc.
Rewards: X amount of Loot Points, X amount of xp.
All set of tasks must be completed to earn the reward. The amount of loot points and xp earned depends on the difficulty of the challenge. Medium Challenges give a higher amount and Hard Challenges will give you the highest amount.
- Achievements can also be added as a way to earn a significant amount of loot points and xp. They are also nice since someone might want to complete more tasks once they have completed all the challenges for the day.
What about cubelets?
I used to think cubelets would be something fun on bedrock but now I realize the issues and the possible reason why it hasn’t been added to bedrock. The thing about cubelets is that most of the items that could have been found in cubelets are in bundles. Imagine getting the same loot item you paid for from a bundle. It would be a long and tedious process to make sure any item you get from a cubelet won’t be one from the bundles. Plus cubelets on java offer more like shields, wardrobe items, etc. that aren’t on bedrock. This is why I believe a loot machine offering at least 5 loot items every week or so makes more sense on bedrock and you know what you are getting.
What could be the loot items in the loot machine?
Trails, win effects, cages, cages, and prefixes should definitely be offered. Maybe egg skins and gravestones but not sure about those.
Anyone’s thoughts or ideas would be greatly appreciated. Thank you!:)
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