Minecraft PC IP: play.cubecraft.net

Quetzi

Well-Known Member
Jun 7, 2017
449
1,209
138
@quetzi
quetzi.tv
Hello CubeCrafters,

Today we're happy to announce that we're releasing another 4 maps on our Bedrock network today! Lets have a look at the new maps:

Circuit - SkyWars Solo
circuitforums.jpg

Stay on track to win the game!

Golf - EggWars Solo
golf rz.jpg

Foooooooore CubeCraft

Greek - Survival Games
GREEK-SG-min.jpg

You may make a few ‘arch’ enemies here

Tropical - Survival Games
TROPICAL-SG-min.jpg

Only way to win is to ‘resort’ to violence!
Along with this, we have also been working really hard on targeting a lot of issues on the network, here is our changelog from the past few weeks:
  • Rolled out new Loot menu in the lobbies, allowing Pioneers to enable and disable features such as their prefix and cage.
  • Added new NPCs in the lobby for the Loot menu and Pioneer
  • Clicking on purpur blocks no longer causes them to change type
  • When a block is broken, it now shows block break particles
  • Added a whole load of sounds in games
  • Fixed Trap doors sometimes having awkward rotations
  • Fixed some cases of invisible entities
  • Chunk loading has been optimised with some fixes on chunk issues. We’re aware of some other chunk issues currently occurring as well, and we’re also looking into those.
  • Max render distance has been increased from 5 to 10 (we're planning on increasing this value more very soon)
  • Fix skins looking like you when you respawn in EggWars or die in SkyWars or Survival Games
  • New lobby join message
  • The loot menu is now in the second slot in your inventory so it is easier to access
  • Fixed breaking a block that had no block behind it being impossible to break
 

zFqcus

Dedicated Member
Jul 11, 2018
181
576
169
21
Hello CubeCrafters,

Today we're happy to announce that we're releasing another 4 maps on our Bedrock network today! Lets have a look at the new maps:

Circuit - SkyWars Solo
View attachment 148546
Stay on track to win the game!

Golf - EggWars Solo
View attachment 148547
Foooooooore CubeCraft

Greek - Survival Games
View attachment 148548
You may make a few ‘arch’ enemies here

Tropical - Survival Games
View attachment 148549
Only way to win is to ‘resort’ to violence!
Along with this, we have also been working really hard on targeting a lot of issues on the network, here is our changelog from the past few weeks:
  • Rolled out new Loot menu in the lobbies, allowing Pioneers to enable and disable features such as their prefix and cage.
  • Added new NPCs in the lobby for the Loot menu and Pioneer
  • Clicking on purpur blocks no longer causes them to change type
  • When a block is broken, it now shows block break particles
  • Added a whole load of sounds in games
  • Fixed Trap doors sometimes having awkward rotations
  • Fixed some cases of invisible entities
  • Chunk loading has been optimised with some fixes on chunk issues. We’re aware of some other chunk issues currently occurring as well, and we’re also looking into those.
  • Max render distance has been increased from 5 to 10 (we're planning on increasing this value more very soon)
  • Fix skins looking like you when you respawn in EggWars or die in SkyWars or Survival Games
  • New lobby join message
  • The loot menu is now in the second slot in your inventory so it is easier to access
  • Fixed breaking a block that had no block behind it being impossible to break

Nice!! =D
 

Alissa Smith

Member
Sep 8, 2018
25
49
14
24
Unpopular opinion: Cubecraft should let their java server die now and all updates prior to this should just be on Bedrock edition. It clearly has more potential to do well and there are hardly any gamemodes on it which makes that more impressive. I think java edition cubecraft is as good as dead so you might as well just focus 100% on bedrock mode. (This is coming from a java edition player btw)
 
  • Like
Reactions: a4xI and mobfox

agustinmontani

Novice Member
Dec 23, 2016
2
7
34
53
Argentina
Hello CubeCrafters,

Today we're happy to announce that we're releasing another 4 maps on our Bedrock network today! Lets have a look at the new maps:

Circuit - SkyWars Solo
View attachment 148546
Stay on track to win the game!

Golf - EggWars Solo
View attachment 148547
Foooooooore CubeCraft

Greek - Survival Games
View attachment 148548
You may make a few ‘arch’ enemies here

Tropical - Survival Games
View attachment 148549
Only way to win is to ‘resort’ to violence!
Along with this, we have also been working really hard on targeting a lot of issues on the network, here is our changelog from the past few weeks:
  • Rolled out new Loot menu in the lobbies, allowing Pioneers to enable and disable features such as their prefix and cage.
  • Added new NPCs in the lobby for the Loot menu and Pioneer
  • Clicking on purpur blocks no longer causes them to change type
  • When a block is broken, it now shows block break particles
  • Added a whole load of sounds in games
  • Fixed Trap doors sometimes having awkward rotations
  • Fixed some cases of invisible entities
  • Chunk loading has been optimised with some fixes on chunk issues. We’re aware of some other chunk issues currently occurring as well, and we’re also looking into those.
  • Max render distance has been increased from 5 to 10 (we're planning on increasing this value more very soon)
  • Fix skins looking like you when you respawn in EggWars or die in SkyWars or Survival Games
  • New lobby join message
  • The loot menu is now in the second slot in your inventory so it is easier to access
  • Fixed breaking a block that had no block behind it being impossible to break
 

Abodz

Well-Known Member
May 14, 2018
269
237
119
21
Great, Hope for more features in bedrock soon like cubelets, More...
 
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