Hello CubeCrafters,
Today we're happy to announce that we're releasing another 4 maps on our Bedrock network today! Lets have a look at the new maps:
Today we're happy to announce that we're releasing another 4 maps on our Bedrock network today! Lets have a look at the new maps:
Circuit - SkyWars Solo
Stay on track to win the game!
Golf - EggWars Solo
Golf - EggWars Solo
Foooooooore CubeCraft
Greek - Survival Games
Greek - Survival Games
You may make a few ‘arch’ enemies here
Tropical - Survival Games
Tropical - Survival Games
Only way to win is to ‘resort’ to violence!
Along with this, we have also been working really hard on targeting a lot of issues on the network, here is our changelog from the past few weeks:
- Rolled out new Loot menu in the lobbies, allowing Pioneers to enable and disable features such as their prefix and cage.
- Added new NPCs in the lobby for the Loot menu and Pioneer
- Clicking on purpur blocks no longer causes them to change type
- When a block is broken, it now shows block break particles
- Added a whole load of sounds in games
- Fixed Trap doors sometimes having awkward rotations
- Fixed some cases of invisible entities
- Chunk loading has been optimised with some fixes on chunk issues. We’re aware of some other chunk issues currently occurring as well, and we’re also looking into those.
- Max render distance has been increased from 5 to 10 (we're planning on increasing this value more very soon)
- Fix skins looking like you when you respawn in EggWars or die in SkyWars or Survival Games
- New lobby join message
- The loot menu is now in the second slot in your inventory so it is easier to access
- Fixed breaking a block that had no block behind it being impossible to break