Minecraft PC IP: play.cubecraft.net

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Jevmen

Forum Expert
Sep 17, 2017
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Hello lets talk about the frist experience when you enter on the server in 1.9
You enter and you see a wall of games and players, you explore the lobby and the hotbar and you found diferent things, in the lobby you see a "cubelet machine" and a rewards chest, you instantly try to get some rewards and you see 7 rewards and you can take 2 rewards: »some experience from the daly reward
»some loot points if you vote
But you dont know what are the loot points and why you need them, after enter in the cubelet machine you discover than exist 3 cubelets :cubelet::super_cubelet::uber_cubelet: and the lootpoints are used for craft cubelets. This is good
You start exploring your hotbar, you see than you can buy diferent things for diferent games and you see a vanity menu with diferent vanity items:
»win efects1
»custom shields0
»hats0
»wardrove0
»gadgets0
»miniatures0
»cages1
»arrow trails0
»trails0
»chat (only for ranks)

You dont has nothing, and you cant see all the cool items than you can unlock, this dont look atractive for a new member. A new member dont want to see a empty menu This is bad
But can be fixed implementing a item list.

You see a setting menu with some settings, you see a lobby select and a updates book
When you look arround you, you can see the 2 lobby games than are nearby to the spawn This is good
You dont play a lot because you joined the server for play a exclusive game (probably eggwars or lucky islands)

You see:
»line dash
»Tower defende
»lucky island
»skywars
»store
»eggwars
»pvp
»minerware
»parkour
A few seconds later you discover than one of the games dont was a game was the shop This is bad
But can be fixed just moving him to other way, not the middle
Lets talk about games
GAMES
Featured game

A new member dont know what are the numbers on the NPC head, the features game will be random but and ithink is not necesary coment.
Skywars
No problem everybody know how to play, the teaming anounment is very usefull the num er of teamers is smaller :D This is good
Lucky islands.

Is easy to learn but if you are a new member probably you will has problems if you declined the texturepack you will has problems but this is not a server problem
Eggwars.
It has some problems because the people play diferent and probably you will be slow and your teamates will be faster and stole your resources and leave you when go to atack.
This is not a problem of the server but your frist 10 games on eggwars you will has some problems, except if you watched videos
Tower Defende.
Well...... you remember your frist time in this forums? Welp....is more confusing than that, much more confusing. This is bad and can be fixed implementing the tutorial back, you dont know how to place towers, what are the paths and you dont understand why your teamates are saying to you than you has to remove your tower, you dont know if you send troops or not.........
PVP
Duels, FFA, Asaasinations, is not hard to learn is just pvp.
Minerware
3 words
Bad minigane descriptions examples.
»pick a unique colour
»found the ..........
»follow the plataforms
»colour floor
Or minigames than are very inesperated
»keep runing
»wait for it (but this is the idea, be inesperated)
»avoid the ligthing strikes
»CACTUS SLAP!!!!
This is bad just add a longer description under the minigame name, this option can be disabled on settings
Parkour
Is just parkour, is not confusing


OTHER THINGS
Party/Friends

If you dont know the /p chat and /p status you will has a lot of problems and when you join a server the frist thing than you do is not write /p help
Friends has the same problems, if you dont know the command /f add /f list and /f add you will has problems, the frist time i joined the server with my brother i asked other player how to add friends, is very confusing this is bad but can be fixed adding a better way to learn the commands when you join the server or implement aa friend/party system similar like all the servers: a menu in a inventory
Cooldown.
When all the servers use 1.8 pvp is very easy think than cubecraft is a 1.8 server too,this is bad, maybe can implement a very big anouncement when you join the server for frist time.
Challenges
Just made the system better and more fun specialy daly challenges
Is very confusing and the daly challenges are very hard and the reward id horryble, a new member will try it after discover than is a styñid rewars This is bad

Conclusion
We need a vanity items list
They need a tutorial for tower defende
We need to move the shop npc to a corner (or remove them)
They need a longer description under the microgame name
We need a better challenge system
They need a cooldown anouncement
They need a simple party/friends menu
We need more colour
We: all comunity
They: new members

Extra ideas
I maded this ideas for made a better experience for new members:
» more cubelets nd points : the new members get more cubelets and points, this is usefull for made the new members still interested on the server and dont feel a slow evolution
»a welcome cubelet: is a simple cubelet than look as a old cubelet but it just a normal cubelet, this is for give one vanity item to new members.

Why this post?
I think is important because if a player try to play a new server and it have a good welcome and dont feel lost he will start playing and discover all the things than cubecraft has. More new members= more players more players=less time waiting a game, bew games and bigest comunity.
If i writed something bad pls comment, or if you has a new idea or you think than i forget something pls reply.


Thanx for your time and dont forget to give your opinion replying and voting
 
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SanCookie

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A few seconds later you discover than one of the games dont was a game was the shop This is bad
It clearly says "Shop" so I don't see the problem

But can be fixed implementing a item list.
This once was the cage, people probably thought they had it and didn't know how to equip it, so only seeing the stuff you have is right imo

However, I do want a list of all the loot on the forums, like the management team promised in the update thread.

A new member dont know what are the numbers on the NPC head, the features game will be random but and ithink is not necesary coment.
If a new member joins, they probably don't really care a lot about the game, but just playing it, it still is useful for members who revisit Cubecraft.

Is easy to learn but if you are a new member probably you will has problems if you declined the texturepack you will has problems but this is not a server problem
True, it should announce "Watch out, you don't have the Lucky Islands resource pack installed by declining it, click here to install it ONCE every login session. (I deny it every time because of having it in my texture pack location already)

This is not a problem of the server but your frist 10 games on eggwars you will has some problems, except if you watched videos
The first games always are just to try stuff out, so it's great, except for when people rush you, but that's a part of the game, I guess.

implementing the tutorial back
Did you ever watch the tutorial? Me neither, it was boring to look at it imo, and you couldn't skip ahead, I think, which made it even longer

This is bad just add a longer description under the minigame name, this option can be disabled on settings
Longer descriptions wouldn't fit on most peoples screens because of the screen width, I already have this problem with some of the minigames.
But you'll learn from other people, that's probably how most people learned it if they didn't understand the text.

If you dont know the /p chat and /p status you will has a lot of problems and when you join a server the frist thing than you do is not write /p help
Friends has the same problems, if you dont know the command /f add /f list and /f add you will has problems, the frist time i joined the server with my brother i asked other player how to add friends, is very confusing this is bad but can be fixed adding a better way to learn the commands when you join the server or implement aa friend/party system similar like all the servers: a menu in a inventory
There literally is a help guide every time you join a main lobby with friend- and party help in it.

When all the servers use 1.8 pvp is very easy think than cubecraft is a 1.8 server too,this is bad, maybe can implement a very big anouncement when you join the server for frist time.
Or you just look at the version of minecraft you're playing... again, after a few games, you'll learn that the pvp is a little bit different than just spamming your mouse.

Just made the system better and more fun specialy daly challenges
Is very confusing and the daly challenges are very hard and the reward id horryble, a new member will try it after discover than is a styñid rewars This is bad
Not sure what happened at the end, but yes, the rewards and the challenges itself are not enjoyable, they get repetitive after a week or so.

» more cubelets nd points : the new members get more cubelets and points, this is usefull for made the new members still interested on the server and dont feel a slow evolution
Maybe some kind of never expiring welcome cubelets (1 uber, 1 super and 3 normal?) and 1000~ points to spend on a first kit?
I'm not sure because there already are two free kits.
 
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Jevmen

Forum Expert
Sep 17, 2017
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Did you ever watch the tutorial? Me neither, it was boring to look at it imo, and you couldn't skip ahead, I think, which made it even longer
I maded it abd you are rigth, Is horrible, but a tutorial still being necesary if somebody want to elarn things, but obiously the old tutorial was horryble
There literally is a help guide every time you join a main lobby with friend- and party help in it.
Is very small and you dont know than they are buttons and also look as a simple welcome message than appear always than you eneter in a
Longer descriptions wouldn't fit on most peoples screens because of the screen width, I already have this problem with some of the minigames.
But you'll learn from other people, that's probably how most people learned it if they
Maybe some kind of never expiring welcome cubelets (1 uber, 1 super and 3 normal?) and 1000~ points to spend on a first kit?
Maybe some kind of never expiring welcome cubelets (1 uber, 1 super and 3 normal?) and 1000~ points to spend on a first kit?

didn't understand the text.
Frist time always suprise, and i think to add a longer description but in the chat obiously, and i think than the optipn of remove the message can be usefull id you actualy know.
Or you just look at the version of minecraft you're playing... again, after a few games, you'll learn that the pvp is a little bit different than just spamming your mouse
I think must be because is the only server with cooldown and can save 1hour of your life :p

And i talked about increment a 150% the probability of found a cubelet if you are under lvl1 and stard dissapearing a 40% every lvl up.(added to post)
 

Chitter

Novice Member
Sep 29, 2017
398
346
68
Reality: slowly walks up to eggwars npc, joins a eggwars game, afks on the gold gen, buys full chain, then gets yelled at by his teammates. He then says the community is toxic then leaves cubecraft and goes to play hypixel
 

Jevmen

Forum Expert
Sep 17, 2017
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N
Reality: slowly walks up to eggwars npc, joins a eggwars game, afks on the gold gen, buys full chain, then gets yelled at by his teammates. He then says the community is toxic then leaves cubecraft and goes to play hypixel
not exactly,
Im talking about a player than join to play the server and his frist idea about the server
 

Chitter

Novice Member
Sep 29, 2017
398
346
68
Is someone joins the server hes gonna zgo straight into the game, not waste 30 minutes clicking everything other than the join game button. And in every game, the tryhards yell and trashtalk the new people
 

MrGrumpyCheese

Dedicated Member
Jul 15, 2016
485
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implementing the tutorial back
The old tutorial would be difficult to implement because it was part of the old Tower Defence lobby - not a separate server like with PvP kit creation for example. This would mean it would need to somehow be modified to work in the main hub, and with all the bugs it had, I don't think that's a good idea. Alternatively a new tutorial could be created, perhaps one that would warp you to a separate server, however I'm sure most people would prefer an update to the actual game than this.

Party/Friends
Bedrock actually already has a Social Menu which can be opened through an item in the hotbar or by clicking on an NPC. Something similar could be created for Java, with an inventory menu as you suggest.

Or you just look at the version of minecraft you're playing
Players can't easily find out what version of Minecraft the server is running. Even if they knew it was 1.9, there are 1.9 servers with no hit cooldown. Most players on Hypixel for example use 1.9+ clients, yet the server uses 1.8 PvP, so I don't find it surprising many people don't understand why CubeCraft is any different.
 

Chitter

Novice Member
Sep 29, 2017
398
346
68
Tbh id rather have everyone in td know how to play(tutorial) versus a new update
 

GameSharkN64

Well-Known Member
Aug 25, 2018
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Netherlands
Reality: slowly walks up to eggwars npc, joins a eggwars game, afks on the gold gen, buys full chain, then gets yelled at by his teammates. He then says the community is toxic then leaves cubecraft and goes to play hypixel
That's actually pretty accurate, BUY OBSIDIAN FIRSTTT
 

Mecha_San

Dedicated Member
Jul 31, 2016
580
584
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Or you just look at the version of minecraft you're playing... again, after a few games, you'll learn that the pvp is a little bit different than just spamming your mouse.
Well even if they look, people still do 1.8 combat in 1.9. Don't forget half of those players on Cubecraft 1.9 version are spam clickers.
 

remio

Forum Professional
Sep 18, 2016
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You dont has nothing, and you cant see all the cool items than you can unlock, this dont look atractive for a new member. A new member dont want to see a empty menu This is bad
But can be fixed implementing a item list.
I agree, I think they should add an item list to the vanity menu where you can see which items you still have to unlock.
A few seconds later you discover than one of the games dont was a game was the shop This is bad
But can be fixed just moving him to other way, not the middle
Yeah the armor stand of the shop is a little unnecessary because the shop gets advertised everywhere.
Lets talk about games
GAMES
Featured game

A new member dont know what are the numbers on the NPC head, the features game will be random but and ithink is not necesary coment.
Skywars
No problem everybody know how to play, the teaming anounment is very usefull the num er of teamers is smaller :D This is good
Lucky islands.

Is easy to learn but if you are a new member probably you will has problems if you declined the texturepack you will has problems but this is not a server problem
Eggwars.
It has some problems because the people play diferent and probably you will be slow and your teamates will be faster and stole your resources and leave you when go to atack.
This is not a problem of the server but your frist 10 games on eggwars you will has some problems, except if you watched videos
Tower Defende.
Well...... you remember your frist time in this forums? Welp....is more confusing than that, much more confusing. This is bad and can be fixed implementing the tutorial back, you dont know how to place towers, what are the paths and you dont understand why your teamates are saying to you than you has to remove your tower, you dont know if you send troops or not.........
PVP
Duels, FFA, Asaasinations, is not hard to learn is just pvp.
Minerware
3 words
Bad minigane descriptions examples.
»pick a unique colour
»found the ..........
»follow the plataforms
»colour floor
Or minigames than are very inesperated
»keep runing
»wait for it (but this is the idea, be inesperated)
»avoid the ligthing strikes
»CACTUS SLAP!!!!
This is bad just add a longer description under the minigame name, this option can be disabled on settings
Parkour
Is just parkour, is not confusing
Featured Game: I think new members will understand what those numbers mean by watching the timer go down by seconds.
EggWars: A player with a few braincells understand what to do, and you will learn how to play the game while playing.
Tower Defence: I definitely think there should be a tutorial to teach players how to play the game. In every game I play there's at least 1 player who haven't been taught how to play the game. This is very annoying.
MinerWare: 4 words: This is utter nonsense. The descriptions are very clear and nobody likes to read a long text to be able to play a game. MinerWare is a fast-paced game and I like the way the games are being explained. The titles are very obvious.
OTHER THINGS
Party/Friends

If you dont know the /p chat and /p status you will has a lot of problems and when you join a server the frist thing than you do is not write /p help
Friends has the same problems, if you dont know the command /f add /f list and /f add you will has problems, the frist time i joined the server with my brother i asked other player how to add friends, is very confusing this is bad but can be fixed adding a better way to learn the commands when you join the server or implement aa friend/party system similar like all the servers: a menu in a inventory
Cooldown.
When all the servers use 1.8 pvp is very easy think than cubecraft is a 1.8 server too,this is bad, maybe can implement a very big anouncement when you join the server for frist time.
Challenges
Just made the system better and more fun specialy daly challenges
Is very confusing and the daly challenges are very hard and the reward id horryble, a new member will try it after discover than is a styñid rewars This is bad
Party/Friends:
/help should be able to fix your problem.
Cooldown: If you join CubeCraft while using 1.9+, you can expect that you won't be able to deal a lot of damage by spam-clicking. And you'll find out about it within a minute.
Challenges: I'd love to earn bigger rewards by completing challenges :]

Conclusion
We need a vanity items list
They need a tutorial for tower defende
We need to move the shop npc to a corner (or remove them)
They need a longer description under the microgame name
We need a better challenge system
They need a cooldown anouncement
They need a simple party/friends menu
We need more colour
We: all comunity
They: new members
Conclusion: Although you've mentioned a lot of unnecessary changes, I do agree with adding a vanity list and a tutorial for TD. (Btw what do you mean by 'we: all communty' and 'they: new members'?)
Extra ideas
I maded this ideas for made a better experience for new members:
» more cubelets nd points : the new members get more cubelets and points, this is usefull for made the new members still interested on the server and dont feel a slow evolution
»a welcome cubelet: is a simple cubelet than look as a old cubelet but it just a normal cubelet, this is for give one vanity item to new members.

Why this post?
I think is important because if a player try to play a new server and it have a good welcome and dont feel lost he will start playing and discover all the things than cubecraft has. More new members= more players more players=less time waiting a game, bew games and bigest comunity.
If i writed something bad pls comment, or if you has a new idea or you think than i forget something pls reply.


Thanx for your time and dont forget to give your opinion replying and voting
Of course I'd love to get more cubelets but I think the current system is fine. A welcome cubelet would be great, though.

(By the way the thread looked a little messy and it was hard to understand you. Points to improve on in the future!)
 
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Jevmen

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Yeah the armor stand of the shop is a little unnecessary because the shop gets advertised everywhere.
1. is not a armour stand is a NPC :P
2. i think is not necesary remove them can be movedwith sentinel or put in the corner but why on the middle?
Featured Game: I think new members will understand what those numbers mean by watching the timer go down by seconds.
you only see a timer, it probably dont know what will happend if they reach 0
EggWars: A player with a few braincells understand what to do, and you will learn how to play the game while playing.
im talking about forget everything0: forget food, forget picaxe, forget blocks(that hurt), forget upgrade generators......
MinerWare: 4 words: This is utter nonsense. The descriptions are very clear and nobody likes to read a long text to be able to play a game. MinerWare is a fast-paced game and I like the way the games are being explained. The titles are very obvious.
is not obvious the frist time, some minigames are so hardcore and random
Cooldown: If you join CubeCraft while using 1.9+, you can expect that you won't be able to deal a lot of damage by spam-clicking. And you'll find out about it within a minute.
just say, i still sawing players spamming and is not fun.made spamming banneable................JK

(By the way the thread looked a little messy and it was hard to understand you. Points to improve on in the future!)
Small letters dont will save you, i saw this: not everibody has a perfect english, im bad on gramar :V
 

remio

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Sep 18, 2016
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i dont need a tutorial of tower defende because i know how to play, but new members need
If has we is because is usefull for all the comunity
if has they is because is usefull only for new members
Okay I understand the first part xd
1. is not a armour stand is a NPC :p
2. i think is not necesary remove them can be movedwith sentinel or put in the corner but why on the middle?
1. That doesn't matter at all.
2. Can the armor stands (or npc's or whatever) be moved by sentinel? That's new to me.
you only see a timer, it probably dont know what will happend if they reach 0
If the new players see that the timer has hit 0, and that there's a new featured game, they will definitely understand the purpose of that timer.
im talking about forget everything0: forget food, forget picaxe, forget blocks(that hurt), forget upgrade generators......
and you will learn how to play the game while playing.
We really don't need a tutorial for eggwars.
is not obvious the frist time, some minigames are so hardcore and random
The fact that some microgames are hard doesn't mean that players don't know what to do.
just say, i still sawing players spamming and is not fun.made spamming banneable................JK
It's quite easy to kill spam-clickers so I don't understand why you don't like that. And like I said, the spam-clickers will find out that they have to time their clicks in no time.
Small letters dont will save you, i saw this: not everibody has a perfect english, im bad on gramar :V
That's why there is a website called 'google translate' (or use another translator). If you think that is 'cheating', then remember the things sancookie and some other members told you: It's hard to figure out what you're talking about, so the use of a translator every now and then would make things easier.
 

Jevmen

Forum Expert
Sep 17, 2017
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moved by sentinel
with sentinel, i remember you than a sentinel statue is on the lobby
We really don't need a tutorial for eggwars.
i dont ask for a tutorial in eggwars :-l
t's quite easy to kill spam-clickers so I don't understand why you don't like that.
i like figth, is imposible figth with a spammer, specialy on team gamemodes.
That's why there is a website called 'google translate'
google translate dont help you in gramar :V
 
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