Hello! Recently I decided that I wanted to try to build my first larger scale organic, and like most people that turned out to be a dragon. I really liked the build so I decided to turn it into my first blockwars map submission.
In this overview you can see that the two major pvp spaces would be on that center ring and on the dragons. I tried to leave a lot of open space to give a chance for pvp because in general organic builds dont have a great surface.
As you can see here the core / flag is placed in the middle of the dragons back, I thought that this would be the best place for it because it is decently far from the other core, but is also quite a ways away from the spawning area on the wing (to prevent respawning and constantly killing people who are attacking the core).
Players spawn on the edge of the wing a ways away form the core, this is to prevent really long games due to constant respawning and camping. The villager is also down-wing a little, keeping it close to the spawn will give players a chance to change their kit without searching the far reaches of the earth looking for that pesky villager.
In this view you can see that the powerups will spawn on the green wool. you can also see the parkour that connects the dragons together. I tried to put some openings in the circle so that knocking players into the void could be a viable strategy on this map, I know its annoying but it also helps less skilled players do well :D
Thank You for reading my map submission, I am quite proud of my first dragons so I hope you guys like the map too!
EDIT: Changing mid up to give more pvp space!
In this overview you can see that the two major pvp spaces would be on that center ring and on the dragons. I tried to leave a lot of open space to give a chance for pvp because in general organic builds dont have a great surface.
As you can see here the core / flag is placed in the middle of the dragons back, I thought that this would be the best place for it because it is decently far from the other core, but is also quite a ways away from the spawning area on the wing (to prevent respawning and constantly killing people who are attacking the core).
Players spawn on the edge of the wing a ways away form the core, this is to prevent really long games due to constant respawning and camping. The villager is also down-wing a little, keeping it close to the spawn will give players a chance to change their kit without searching the far reaches of the earth looking for that pesky villager.
In this view you can see that the powerups will spawn on the green wool. you can also see the parkour that connects the dragons together. I tried to put some openings in the circle so that knocking players into the void could be a viable strategy on this map, I know its annoying but it also helps less skilled players do well :D
Thank You for reading my map submission, I am quite proud of my first dragons so I hope you guys like the map too!
EDIT: Changing mid up to give more pvp space!
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