I feel like a new dimension would be added to the game if a player is enabled to level generators down by destroying the respective block (or maybe sign).
Now before you head down to the reaction section, of course I realized that this would be breaking the game for the team who reached mid first could just end all other diamonds, this can easily be fixed by not letting generators go lower than lvl 1.
Another way of leveling down generators could be to add some sort of one-time use key in the shop which -of course- would've to cost a heck-of-a-lutta resources or something.
I think this idea could change the way eggwars is played completly, people probably will stay in mid longer and upgrade the gens there, just to level them down afterwards. This might be a first step on ending campers as much as possible.
Also this adds another objective to being on an enemy island, besides breaking eggs and killing enemies.
Let me know how you feel about this in the comments
Now before you head down to the reaction section, of course I realized that this would be breaking the game for the team who reached mid first could just end all other diamonds, this can easily be fixed by not letting generators go lower than lvl 1.
Another way of leveling down generators could be to add some sort of one-time use key in the shop which -of course- would've to cost a heck-of-a-lutta resources or something.
I think this idea could change the way eggwars is played completly, people probably will stay in mid longer and upgrade the gens there, just to level them down afterwards. This might be a first step on ending campers as much as possible.
Also this adds another objective to being on an enemy island, besides breaking eggs and killing enemies.
Let me know how you feel about this in the comments