The 1.19 update added five new Lucky block types. I think they are a step in the right direction; however, I would like to suggest some changes for each of them.
I think that every normal lucky block should have a 1% chance to be a glitched lucky block, unless it is crazy mode, which could have a 5% chance. The drops from this lucky block should be powerful, chaotic, and unpredictable. Here are some of my ideas:
Food and block lucky blocks:
At the moment, one of each of these lucky blocks are given to every player at the start of a match, regardless of the kit they have selected. They drop food items and block items, respectively. In my opinion, it would be better if instead of players starting out with these blocks in their inventory, these lucky blocks could be found on the player’s starting island. This would benefit players who, instead of rushing middle or a neighboring player, choose to explore and loot their own island, as they are guaranteed to get basic food and blocks. I think new players would quickly realize that these blocks always drop food/blocks, as players quickly learned what the rainbow and blue lucky blocks drop.Blue lucky blocks:
At the moment, these lucky blocks can be found at middle and uncommonly at secondary/sub middle Islands. I believe these lucky blocks have increased chance to drop good things and decreased chance to drop bad things. In my opinion, these lucky blocks need to have certain drops removed from them, such as goat horns. They also should have a reduced chance to drop blocks, and should instead drop mostly weapons, armor, and special items like wands.Rainbow lucky blocks:
Currently, each map has a single rainbow lucky block in the center, which drops 1 of 3 possible outcomes, which are overpowered, but temporary. My first suggestion is to consider adding this lucky block in other areas. For example, it could also spawn on treasure islands, which would make them worth going to later in the game. My second suggestion is to make these lucky blocks difficult or risky to try to open. In almost every map, this lucky block sits out in the open in the center of the map, and it’s a race for whoever can get there the fastest. In my opinion, these lucky blocks should be harder to find or dangerous to get to. For example, in the new nether map, this lucky block could generate next to a blaze spawner. In the pirate map, this lucky block could be buried underground, marked with a red X. My last suggestion is to give this lucky block way more drops. Here are some of my ideas:- Give the player 10 absorption hearts
- Give the player a knockback 5 wooden sword with 3 durability. (An enchanted wooden sword should stick out and be recognizable by other players)
- Give the player resistance 255 for 30 seconds.
- Give the player a totem
- Give the player an enchanted golden apple
- Give the player a low durability elytra and a 3 duration firework rocket
- Give the player 3 leap feathers
- Give the player a Power 5 bow with 3 durability and 3 invisibility arrows
Glitched lucky blocks:
I don’t know the name of this lucky block, so I’ll call it a glitched lucky block. This lucky blocks can spawn when a normal lucky block is broken. They can teleport to open spaces next to them. This lucky block usually drops nothing, but can also drop an axolotl sprite that rises up, a wooden hoe, or cause the text “your egg has been destroyed“ to appear on the player’s screen. At the moment, this lucky block is boring and useless. It isn’t even worth opening one if you see one. I think this lucky block should be redone in the following way:I think that every normal lucky block should have a 1% chance to be a glitched lucky block, unless it is crazy mode, which could have a 5% chance. The drops from this lucky block should be powerful, chaotic, and unpredictable. Here are some of my ideas:
- Start a random event
- Shuffle every player’s inventory
- Have the block opener swap places with a random player
- Teleport the player to a random location on the map (make it the highest grounded location at a random X and z, so players don’t get stuck at the bottom of the map)
- drop 3 random spawn eggs
- drop a curse of binding elytra
- drop a random item with sharpness 5
- summon the eggwars villager (and allow players to trade with it normally)